# define SQLITE_TEMPNAME_SIZE (CCHMAXPATHCOMP)
#else
# define SQLITE_TEMPNAME_SIZE 200
+# include <unistd.h>
#endif
/* If the SET_FULLSYNC macro is not defined above, then make it
pVal->flags |= (pVal->flags & MEM_Blob)>>3;
if( pVal->flags&MEM_Str ){
sqlite3VdbeChangeEncoding(pVal, enc & ~SQLITE_UTF16_ALIGNED);
- if( (enc & SQLITE_UTF16_ALIGNED)!=0 && 1==(1&(int)pVal->z) ){
+ if( (enc & SQLITE_UTF16_ALIGNED)!=0 && 1==(1&(int)(intptr_t)pVal->z) ){
assert( (pVal->flags & (MEM_Ephem|MEM_Static))!=0 );
if( sqlite3VdbeMemMakeWriteable(pVal)!=SQLITE_OK ){
return 0;
}else{
assert( (pVal->flags&MEM_Blob)==0 );
sqlite3VdbeMemStringify(pVal, enc);
- assert( 0==(1&(int)pVal->z) );
+ assert( 0==(1&(int)(intptr_t)pVal->z) );
}
assert(pVal->enc==(enc & ~SQLITE_UTF16_ALIGNED) || sqlite3MallocFailed() );
if( pVal->enc==(enc & ~SQLITE_UTF16_ALIGNED) ){
*/
#ifndef SQLITE_OMIT_VIRTUALTABLE
#include "sqliteInt.h"
+#include "os.h"
/*
** External API function used to create a new virtual-table module.
** sqlite3.aVTrans array. Then clear the array itself.
*/
int sqlite3VtabRollback(sqlite3 *db){
- callFinaliser(db, (int)(&((sqlite3_module *)0)->xRollback));
+ callFinaliser(db, (int)(intptr_t)(&((sqlite3_module *)0)->xRollback));
return SQLITE_OK;
}
** sqlite3.aVTrans array. Then clear the array itself.
*/
int sqlite3VtabCommit(sqlite3 *db){
- callFinaliser(db, (int)(&((sqlite3_module *)0)->xCommit));
+ callFinaliser(db, (int)(intptr_t)(&((sqlite3_module *)0)->xCommit));
return SQLITE_OK;
}