Version 3.1.d22
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**Bug Fix**
-* When playing to a non-synchromnised backend, such as the stdout or pipe backends, Shirport Sync introduces a long delay. This is an attempt to fix that problem. The silent lead-in time should now be roughlt equal to the latency set betwby the client -- usually two seconds.
+* When playing to a non-synchronised backend, such as the stdout or pipe backends, Shirport Sync introduces a long delay. This is an attempt to fix that problem. The silent lead-in time should now be roughly equal to the latency set by the client -- usually two seconds.
**Enhancement**
* Some parameters in the new PulseAudio back end are now settable -- the Application Name, the buffer length and a delay offset. More details later.