opus_int32 a32,b32;
uint32_t fs = context->enc_frame_size * 1000 / (codec->implementation->microseconds_per_packet / 1000);
float frame_rate = 1000 / (codec->implementation->microseconds_per_packet / 1000);
- uint32_t step = 8000 / (codec->implementation->microseconds_per_packet / 1000); /* this works for 10 ms, 20 ms and 40 ms frame sizes. not for 60 ms*/
+ uint32_t step = (codec->implementation->microseconds_per_packet / 1000) != 60 ? 8000 / (codec->implementation->microseconds_per_packet / 1000 ) : 134 ;
opus_encoder_ctl(context->encoder_object, OPUS_GET_BITRATE(¤t_bitrate));
opus_encoder_ctl(context->encoder_object, OPUS_GET_PACKET_LOSS_PERC(¤t_loss));
+ if ( current_loss == 0 ){
+ opus_encoder_ctl(context->encoder_object, OPUS_SET_BITRATE(opus_prefs.maxaveragebitrate));
+ return SWITCH_STATUS_SUCCESS;
+ }
if( fs == 8000 ) {
LBRR_rate_thres_bps = 12000; /*LBRR_NB_MIN_RATE_BPS*/
} else if( fs == 12000 ) {