public bool set_cliprect(Rect? rect);
[CCode (cname="SDL_GetClipRect")]
- public void get_cliprect(Rect rect);
+ public void get_cliprect(out Rect rect);
[CCode (cname="SDL_ConvertSurface")]
public Surface? convert(PixelFormat? fmt, uint32 flags);
EventAction action, EventMask mask);
[CCode (cname="SDL_PollEvent")]
- public static int poll(Event ev);
+ public static int poll(out Event ev);
[CCode (cname="SDL_WaitEvent")]
- public static int wait(Event ev);
+ public static int wait(out Event ev);
[CCode (cname="SDL_PushEvent")]
public static int push(Event ev);