#endif /* FSE_H */
+
#if defined(FSE_STATIC_LINKING_ONLY) && !defined(FSE_H_FSE_STATIC_LINKING_ONLY)
#define FSE_H_FSE_STATIC_LINKING_ONLY
FSE_symbolCompressionTransform const symbolTT = ((const FSE_symbolCompressionTransform*)(statePtr->symbolTT))[symbol];
const U16* const stateTable = (const U16*)(statePtr->stateTable);
U32 const nbBitsOut = (U32)((statePtr->value + symbolTT.deltaNbBits) >> 16);
- BIT_addBits(bitC, statePtr->value, nbBitsOut);
+ BIT_addBits(bitC, (size_t)statePtr->value, nbBitsOut);
statePtr->value = stateTable[ (statePtr->value >> nbBitsOut) + symbolTT.deltaFindState];
}
MEM_STATIC void FSE_flushCState(BIT_CStream_t* bitC, const FSE_CState_t* statePtr)
{
- BIT_addBits(bitC, statePtr->value, statePtr->stateLog);
+ BIT_addBits(bitC, (size_t)statePtr->value, statePtr->stateLog);
BIT_flushBits(bitC);
}
#define FSE_STATIC_LINKING_ONLY
#include "fse.h"
#include "error_private.h"
-#define ZSTD_DEPS_NEED_MALLOC
-#include "zstd_deps.h"
+#include "zstd_deps.h" /* ZSTD_memcpy */
#include "bits.h" /* ZSTD_highbit32 */
typedef struct {
short ncount[FSE_MAX_SYMBOL_VALUE + 1];
- FSE_DTable dtable[1]; /* actual size is dynamic - member just helps get a pointer easily */
} FSE_DecompressWksp;
unsigned tableLog;
unsigned maxSymbolValue = FSE_MAX_SYMBOL_VALUE;
FSE_DecompressWksp* const wksp = (FSE_DecompressWksp*)workSpace;
- FSE_DTable* const dtable = wksp->dtable;
+ size_t const dtablePos = sizeof(FSE_DecompressWksp) / sizeof(FSE_DTable);
+ FSE_DTable* const dtable = (FSE_DTable*)workSpace + dtablePos;
- DEBUG_STATIC_ASSERT((FSE_MAX_SYMBOL_VALUE + 1) % 2 == 0);
+ FSE_STATIC_ASSERT((FSE_MAX_SYMBOL_VALUE + 1) % 2 == 0);
if (wkspSize < sizeof(*wksp)) return ERROR(GENERIC);
+ /* correct offset to dtable depends on this property */
+ FSE_STATIC_ASSERT(sizeof(FSE_DecompressWksp) % sizeof(FSE_DTable) == 0);
+
/* normal FSE decoding mode */
{ size_t const NCountLength =
FSE_readNCount_bmi2(wksp->ncount, &maxSymbolValue, &tableLog, istart, cSrcSize, bmi2);