static int COLORIZE = 0;
#ifdef WIN32
static HANDLE hStdout;
-static WORD wOldColorAttrs;\r
-static CONSOLE_SCREEN_BUFFER_INFO csbiInfo;\r
-static WORD COLORS[] =\r
- { FOREGROUND_RED | FOREGROUND_INTENSITY,\r
- FOREGROUND_RED | FOREGROUND_INTENSITY,\r
- FOREGROUND_RED | FOREGROUND_INTENSITY,\r
- FOREGROUND_RED | FOREGROUND_INTENSITY,\r
- FOREGROUND_BLUE | FOREGROUND_INTENSITY,\r
- FOREGROUND_BLUE | FOREGROUND_INTENSITY,\r
- FOREGROUND_GREEN | FOREGROUND_INTENSITY,\r
- FOREGROUND_GREEN | FOREGROUND_INTENSITY,\r
- FOREGROUND_GREEN | FOREGROUND_INTENSITY };\r
-#else\r
+static WORD wOldColorAttrs;
+static CONSOLE_SCREEN_BUFFER_INFO csbiInfo;
+static WORD COLORS[] =
+ { FOREGROUND_RED | FOREGROUND_INTENSITY,
+ FOREGROUND_RED | FOREGROUND_INTENSITY,
+ FOREGROUND_RED | FOREGROUND_INTENSITY,
+ FOREGROUND_RED | FOREGROUND_INTENSITY,
+ FOREGROUND_BLUE | FOREGROUND_INTENSITY,
+ FOREGROUND_BLUE | FOREGROUND_INTENSITY,
+ FOREGROUND_GREEN | FOREGROUND_INTENSITY,
+ FOREGROUND_GREEN | FOREGROUND_INTENSITY,
+ FOREGROUND_GREEN | FOREGROUND_INTENSITY };
+#else
static const char *COLORS[] =
{ SWITCH_SEQ_FRED, SWITCH_SEQ_FRED, SWITCH_SEQ_FRED, SWITCH_SEQ_FRED, SWITCH_SEQ_FMAGEN, SWITCH_SEQ_FCYAN, SWITCH_SEQ_FGREEN, SWITCH_SEQ_FYELLOW, "" };
#endif
if (COLORIZE) {
#ifdef WIN32
SetConsoleTextAttribute(hStdout, COLORS[node->level]);
- WriteFile(hStdout, node->data, (DWORD)strlen(node->data), NULL, NULL);\r
+ WriteFile(hStdout, node->data, (DWORD)strlen(node->data), NULL, NULL);
SetConsoleTextAttribute(hStdout, wOldColorAttrs);
#else
fprintf(handle, "%s%s%s", COLORS[node->level], node->data, SWITCH_SEQ_DEFAULT_COLOR);