CD(c, "Reload requested");
- c->proto->reload_routes(c);
-
- /*
- * Should this be done before reload_routes() hook?
- * Perhaps, but routes are updated asynchronously.
- */
- channel_reset_limit(c, &c->rx_limit, PLD_RX);
- channel_reset_limit(c, &c->in_limit, PLD_IN);
+ if (c->in_keep & RIK_PREFILTER)
+ channel_schedule_reload(c);
+ else
+ c->proto->reload_routes(c);
}
const struct channel_class channel_basic = {
struct bgp_proto *p = (void *) C->proto;
struct bgp_channel *c = (void *) C;
- ASSERT(p->conn && (p->route_refresh || (C->in_keep & RIK_PREFILTER)));
-
- if (C->in_keep & RIK_PREFILTER)
- channel_schedule_reload(C);
- else
- bgp_schedule_packet(p->conn, c, PKT_ROUTE_REFRESH);
+ ASSERT(p->conn && p->route_refresh);
+ bgp_schedule_packet(p->conn, c, PKT_ROUTE_REFRESH);
}
static void