return
oe.utils.multiprocess_launch(create_index, index_cmds, self.d)
- if self.d.getVar('PACKAGE_FEED_SIGN', True) == '1':
- signer = get_signer(self.d, self.d.getVar('PACKAGE_FEED_GPG_BACKEND', True))
+ if self.d.getVar('PACKAGE_FEED_SIGN') == '1':
+ signer = get_signer(self.d, self.d.getVar('PACKAGE_FEED_GPG_BACKEND'))
else:
signer = None
if signer:
for f in index_sign_files:
signer.detach_sign(f,
- self.d.getVar('PACKAGE_FEED_GPG_NAME', True),
- self.d.getVar('PACKAGE_FEED_GPG_PASSPHRASE_FILE', True),
+ self.d.getVar('PACKAGE_FEED_GPG_NAME'),
+ self.d.getVar('PACKAGE_FEED_GPG_PASSPHRASE_FILE'),
output_suffix="gpg",
use_sha256=True)
config = configparser.RawConfigParser()
# [target.ARCH-poky-linux]
- host_section = "target.{}".format(d.getVar('RUST_HOST_SYS', True))
+ host_section = "target.{}".format(d.getVar('RUST_HOST_SYS'))
config.add_section(host_section)
llvm_config_target = d.expand("${RUST_ALTERNATE_EXE_PATH}")
# If we don't do this rust-native will compile it's own llvm for BUILD.
# [target.${BUILD_ARCH}-unknown-linux-gnu]
- build_section = "target.{}".format(d.getVar('RUST_BUILD_SYS', True))
+ build_section = "target.{}".format(d.getVar('RUST_BUILD_SYS'))
if build_section != host_section:
config.add_section(build_section)
config.set(build_section, "cc", e(d.expand("${RUST_BUILD_CC}")))
config.set(build_section, "linker", e(d.expand("${RUST_BUILD_CCLD}")))
- target_section = "target.{}".format(d.getVar('RUST_TARGET_SYS', True))
+ target_section = "target.{}".format(d.getVar('RUST_TARGET_SYS'))
if target_section != host_section and target_section != build_section:
config.add_section(target_section)
config.set("build", "vendor", e(True))
if not "targets" in locals():
- targets = [d.getVar("RUST_TARGET_SYS", True)]
+ targets = [d.getVar("RUST_TARGET_SYS")]
config.set("build", "target", e(targets))
if not "hosts" in locals():
- hosts = [d.getVar("RUST_HOST_SYS", True)]
+ hosts = [d.getVar("RUST_HOST_SYS")]
config.set("build", "host", e(hosts))
# We can't use BUILD_SYS since that is something the rust snapshot knows
# nothing about when trying to build some stage0 tools (like fabricate)
- config.set("build", "build", e(d.getVar("RUST_BUILD_SYS", True)))
+ config.set("build", "build", e(d.getVar("RUST_BUILD_SYS")))
# [install]
config.add_section("install")
# ./x.py install doesn't have any notion of "destdir"
# but we can prepend ${D} to all the directories instead
- config.set("install", "prefix", e(d.getVar("D", True) + d.getVar("prefix", True)))
- config.set("install", "bindir", e(d.getVar("D", True) + d.getVar("bindir", True)))
- config.set("install", "libdir", e(d.getVar("D", True) + d.getVar("libdir", True)))
- config.set("install", "datadir", e(d.getVar("D", True) + d.getVar("datadir", True)))
- config.set("install", "mandir", e(d.getVar("D", True) + d.getVar("mandir", True)))
+ config.set("install", "prefix", e(d.getVar("D") + d.getVar("prefix")))
+ config.set("install", "bindir", e(d.getVar("D") + d.getVar("bindir")))
+ config.set("install", "libdir", e(d.getVar("D") + d.getVar("libdir")))
+ config.set("install", "datadir", e(d.getVar("D") + d.getVar("datadir")))
+ config.set("install", "mandir", e(d.getVar("D") + d.getVar("mandir")))
with open("config.toml", "w") as f:
f.write('changelog-seen = 2\n\n')