}
static really_inline u32 movemask128(m128 a) {
- static const uint8x16_t powers = { 1, 2, 4, 8, 16, 32, 64, 128, 1, 2, 4, 8, 16, 32, 64, 128 };
-
- // Compute the mask from the input
- uint8x16_t mask = (uint8x16_t) vpaddlq_u32(vpaddlq_u16(vpaddlq_u8(vandq_u8((uint8x16_t)a, powers))));
- uint8x16_t mask1 = vextq_u8(mask, (uint8x16_t)zeroes128(), 7);
- mask = vorrq_u8(mask, mask1);
-
- // Get the resulting bytes
- uint16_t output;
- vst1q_lane_u16((uint16_t*)&output, (uint16x8_t)mask, 0);
- return output;
+ uint8x16_t input = vreinterpretq_u8_s32(a);
+ uint16x8_t high_bits = vreinterpretq_u16_u8(vshrq_n_u8(input, 7));
+ uint32x4_t paired16 =
+ vreinterpretq_u32_u16(vsraq_n_u16(high_bits, high_bits, 7));
+ uint64x2_t paired32 =
+ vreinterpretq_u64_u32(vsraq_n_u32(paired16, paired16, 14));
+ uint8x16_t paired64 =
+ vreinterpretq_u8_u64(vsraq_n_u64(paired32, paired32, 28));
+ return vgetq_lane_u8(paired64, 0) | ((int) vgetq_lane_u8(paired64, 8) << 8);
}
static really_inline m128 set1_16x8(u8 c) {