[CCode (cname = "cogl_offscreen_new_to_texture", has_construct_function = false, type = "CoglHandle*")]
public Offscreen.to_texture (Cogl.Texture handle);
}
- [CCode (cheader_filename = "cogl/cogl.h")]
+ [CCode (cheader_filename = "cogl-pango/cogl-pango.h")]
[Compact]
public class PangoFontMap {
[CCode (has_construct_function = false, type = "PangoFontMap*")]
public void set_resolution (double dpi);
public void set_use_mipmapping (bool value);
}
- [CCode (cheader_filename = "cogl/cogl.h")]
+ [CCode (cheader_filename = "cogl-pango/cogl-pango.h")]
[Compact]
public class PangoRenderer {
}
- [CCode (cheader_filename = "cogl/cogl.h")]
+ [CCode (cheader_filename = "cogl-pango/cogl-pango.h")]
[Compact]
public class PangoRendererClass {
}
public static bool is_vertex_buffer_indices (Cogl.Bitmap handle);
[CCode (cheader_filename = "cogl/cogl.h")]
public static void ortho (float left, float right, float bottom, float top, float near, float far);
- [CCode (cheader_filename = "cogl/cogl.h")]
+ [CCode (cheader_filename = "cogl-pango/cogl-pango.h")]
public static void pango_ensure_glyph_cache_for_layout (Pango.Layout layout);
- [CCode (cheader_filename = "cogl/cogl.h")]
+ [CCode (cheader_filename = "cogl-pango/cogl-pango.h")]
public static void pango_render_layout (Pango.Layout layout, int x, int y, Cogl.Color color, int flags);
- [CCode (cheader_filename = "cogl/cogl.h")]
+ [CCode (cheader_filename = "cogl-pango/cogl-pango.h")]
public static void pango_render_layout_line (Pango.LayoutLine line, int x, int y, Cogl.Color color);
- [CCode (cheader_filename = "cogl/cogl.h")]
+ [CCode (cheader_filename = "cogl-pango/cogl-pango.h")]
public static void pango_render_layout_subpixel (Pango.Layout layout, int x, int y, Cogl.Color color, int flags);
[CCode (cheader_filename = "cogl/cogl.h")]
public static void perspective (float fovy, float aspect, float z_near, float z_far);