char *strategy;
char *moh;
+ char *announce;
+ uint32_t announce_freq;
char *record_template;
char *time_base_score;
*/
SWITCH_CONFIG_SET_ITEM(queue->config[i++], "strategy", SWITCH_CONFIG_STRING, 0, &queue->strategy, "longest-idle-agent", &queue->config_str_pool, NULL, NULL);
SWITCH_CONFIG_SET_ITEM(queue->config[i++], "moh-sound", SWITCH_CONFIG_STRING, 0, &queue->moh, NULL, &queue->config_str_pool, NULL, NULL);
+ SWITCH_CONFIG_SET_ITEM(queue->config[i++], "announce-sound", SWITCH_CONFIG_STRING, 0, &queue->announce, NULL, &queue->config_str_pool, NULL, NULL);
+ SWITCH_CONFIG_SET_ITEM(queue->config[i++], "announce-frequency", SWITCH_CONFIG_INT, 0, &queue->announce_freq, 0, &config_int_0_86400, NULL, NULL);
SWITCH_CONFIG_SET_ITEM(queue->config[i++], "record-template", SWITCH_CONFIG_STRING, 0, &queue->record_template, NULL, &queue->config_str_pool, NULL, NULL);
SWITCH_CONFIG_SET_ITEM(queue->config[i++], "time-base-score", SWITCH_CONFIG_STRING, 0, &queue->time_base_score, "queue", &queue->config_str_pool, NULL, NULL);
struct member_thread_helper *m = (struct member_thread_helper *) obj;
switch_core_session_t *member_session = switch_core_session_locate(m->member_session_uuid);
switch_channel_t *member_channel = NULL;
+ switch_time_t last_announce = local_epoch_time_now(NULL);
+ switch_bool_t announce_valid = SWITCH_TRUE;
if (member_session) {
member_channel = switch_core_session_get_channel(member_session);
while(switch_channel_ready(member_channel) && m->running && globals.running) {
cc_queue_t *queue = NULL;
+ switch_time_t time_now = local_epoch_time_now(NULL);
if (!m->queue_name || !(queue = get_queue(m->queue_name))) {
switch_log_printf(SWITCH_CHANNEL_SESSION_LOG(member_session), SWITCH_LOG_WARNING, "Queue %s not found\n", m->queue_name);
break;
}
/* Make the Caller Leave if he went over his max wait time */
- if (queue->max_wait_time > 0 && queue->max_wait_time <= local_epoch_time_now(NULL) - m->t_member_called) {
+ if (queue->max_wait_time > 0 && queue->max_wait_time <= time_now - m->t_member_called) {
switch_log_printf(SWITCH_CHANNEL_SESSION_LOG(member_session), SWITCH_LOG_DEBUG, "Member %s <%s> in queue '%s' reached max wait time\n", m->member_cid_name, m->member_cid_number, m->queue_name);
m->member_cancel_reason = CC_MEMBER_CANCEL_REASON_TIMEOUT;
switch_channel_set_flag_value(member_channel, CF_BREAK, 2);
*/
/* If Agent Logoff, we might need to recalculare score based on skill */
- /* Play Announcement in order */
+ /* Play the periodic announcement if it is time to do so */
+ if (announce_valid == SWITCH_TRUE && queue->announce && queue->announce_freq > 0 &&
+ queue->announce_freq <= time_now - last_announce) {
+ switch_status_t status = SWITCH_STATUS_FALSE;
+ /* Stop previous announcement in case it's still running */
+ switch_ivr_stop_displace_session(member_session, queue->announce);
+ /* Play the announcement */
+ status = switch_ivr_displace_session(member_session, queue->announce, 0, NULL);
+
+ if (status != SWITCH_STATUS_SUCCESS) {
+ switch_log_printf(SWITCH_CHANNEL_SESSION_LOG(member_session), SWITCH_LOG_WARNING,
+ "Couldn't play announcement '%s'\n", queue->announce);
+ announce_valid = SWITCH_FALSE;
+ }
+ else {
+ last_announce = time_now;
+ }
+ }
queue_rwunlock(queue);