"#"
"&& reload_completed"
[(set (match_dup 4) (lshiftrt:X (subreg:X (match_dup 2) 0) (match_dup 6)))
- (set (match_dup 4) (and:X (match_dup 4) (match_dup 7)))
+ (set (match_dup 4) (match_dup 8))
(set (pc) (if_then_else (match_op_dup 1 [(match_dup 4) (const_int 0)])
(label_ref (match_dup 0)) (pc)))]
{
- HOST_WIDE_INT mask = INTVAL (operands[3]);
- int trailing = ctz_hwi (mask);
+ HOST_WIDE_INT mask = INTVAL (operands[3]);
+ int trailing = ctz_hwi (mask);
+
+ operands[6] = GEN_INT (trailing);
+ operands[7] = GEN_INT (mask >> trailing);
- operands[6] = GEN_INT (trailing);
- operands[7] = GEN_INT (mask >> trailing);
+ /* This splits after reload, so there's little chance to clean things
+ up. Rather than emit a ton of RTL here, we can just make a new
+ operand for that RHS and use it. For the case where the AND would
+ have been redundant, we can make it a NOP move, which does get
+ cleaned up. */
+ if (operands[7] == CONSTM1_RTX (word_mode))
+ operands[8] = operands[4];
+ else
+ operands[8] = gen_rtx_AND (word_mode, operands[4], operands[7]);
}
[(set_attr "type" "branch")])
--- /dev/null
+/* { dg-do compile } */
+/* { dg-options "-O2 -march=rv64gcb -mabi=lp64" { target rv64 } } */
+/* { dg-options "-O2 -march=rv32gcb -mabi=ilp32" { target rv32 } } */
+
+
+typedef int move_s;
+struct state_t
+{
+ int npieces[13];
+};
+typedef struct state_t state_t;
+int
+search (state_t *s, int alpha, int beta, int depth, int is_null, int cutnode,
+ int extend, int wpcs, int bpcs, move_s moves[240])
+{
+ int i;
+ if ((((moves[i]) >> 19) & 0x0F) != 13
+ && (((moves[i]) >> 19) & 0x0F) != 1 && (((moves[i]) >> 19) & 0x0F) != 2)
+ if ((wpcs + bpcs) == 1)
+ extend += 4;
+ return extend;
+}
+
+/* A splitter was generating an unnecessary andi instruction. Verify it's
+ not in our output. */
+/* { dg-final { scan-assembler-not "andi\t\[a-z\]\[0-9\],\[a-z\]\[0-9\],-1" } } */