We used to need securityfs_remove() to undo simple_pin_fs() done when
the file had been created and to drop the second extra reference
taken at the same time. Now that neither is needed (or done by
securityfs_remove()), we can simply call simple_unlink() and be done
with that - the broken games with locking had been there only for the
sake of securityfs_remove().
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
if (s->fs_files[i] == dentry)
s->fs_files[i] = NULL;
- /*
- * securityfs_remove tries to lock the directory's inode, but we reach
- * the unlink callback when it's already locked
- */
- inode_unlock(dir);
- securityfs_remove(dentry);
- inode_lock(dir);
-
- return 0;
+ return simple_unlink(inode, dentry);
}
static const struct inode_operations efi_secret_dir_inode_operations = {