bool
jump_threader::thread_around_empty_blocks (vec<jump_thread_edge *> *path,
edge taken_edge,
- bitmap visited)
+ bitmap visited, unsigned &limit)
{
basic_block bb = taken_edge->dest;
gimple_stmt_iterator gsi;
gimple *stmt;
tree cond;
+ if (limit == 0)
+ return false;
+ --limit;
+
/* The key property of these blocks is that they need not be duplicated
when threading. Thus they cannot have visible side effects such
as PHI nodes. */
m_registry->push_edge (path, taken_edge, EDGE_NO_COPY_SRC_BLOCK);
m_state->append_path (taken_edge->dest);
bitmap_set_bit (visited, taken_edge->dest->index);
- return thread_around_empty_blocks (path, taken_edge, visited);
+ return thread_around_empty_blocks (path, taken_edge, visited,
+ limit);
}
}
m_registry->push_edge (path, taken_edge, EDGE_NO_COPY_SRC_BLOCK);
m_state->append_path (taken_edge->dest);
- thread_around_empty_blocks (path, taken_edge, visited);
+ thread_around_empty_blocks (path, taken_edge, visited, limit);
return true;
}
int
jump_threader::thread_through_normal_block (vec<jump_thread_edge *> *path,
- edge e, bitmap visited)
+ edge e, bitmap visited,
+ unsigned &limit)
{
+ if (limit == 0)
+ return 0;
+ limit--;
+
m_state->register_equivs_edge (e);
/* PHIs create temporary equivalences.
visited. This may be overly conservative. */
bitmap_set_bit (visited, dest->index);
bitmap_set_bit (visited, e->dest->index);
- thread_around_empty_blocks (path, taken_edge, visited);
+ thread_around_empty_blocks (path, taken_edge, visited, limit);
return 1;
}
}
bitmap_set_bit (visited, e->src->index);
bitmap_set_bit (visited, e->dest->index);
+ /* Limit search space. */
+ unsigned limit = param_max_jump_thread_paths;
+
int threaded = 0;
if ((e->flags & EDGE_DFS_BACK) == 0)
- threaded = thread_through_normal_block (path, e, visited);
+ threaded = thread_through_normal_block (path, e, visited, limit);
if (threaded > 0)
{
m_registry->push_edge (path, e, EDGE_START_JUMP_THREAD);
m_registry->push_edge (path, taken_edge, EDGE_COPY_SRC_JOINER_BLOCK);
- found = thread_around_empty_blocks (path, taken_edge, visited);
+ found = thread_around_empty_blocks (path, taken_edge, visited, limit);
if (!found)
found = thread_through_normal_block (path,
- path->last ()->e, visited) > 0;
+ path->last ()->e, visited,
+ limit) > 0;
/* If we were able to thread through a successor of E->dest, then
record the jump threading opportunity. */