case CONST:
case LABEL_REF:
case SYMBOL_REF:
- *total = speed ? COSTS_N_INSNS (1) : COSTS_N_INSNS (4);
+ *total = speed ? COSTS_N_INSNS (1) : COSTS_N_BYTES (4);
return true;
case CONST_DOUBLE:
case ASHIFT:
case ASHIFTRT:
case LSHIFTRT:
+ case ROTATE:
+ case ROTATERT:
+ if (mode == DImode)
+ return false;
if (TARGET_BARREL_SHIFTER)
{
- if (CONSTANT_P (XEXP (x, 0)))
+ *total = COSTS_N_INSNS (1);
+ if (CONSTANT_P (XEXP (x, 1)))
{
- *total += rtx_cost (XEXP (x, 1), mode, (enum rtx_code) code,
+ *total += rtx_cost (XEXP (x, 0), mode, (enum rtx_code) code,
0, speed);
return true;
}
- *total = COSTS_N_INSNS (1);
}
else if (GET_CODE (XEXP (x, 1)) != CONST_INT)
- *total = COSTS_N_INSNS (16);
+ *total = speed ? COSTS_N_INSNS (16) : COSTS_N_INSNS (4);
else
{
- *total = COSTS_N_INSNS (INTVAL (XEXP ((x), 1)));
- /* ??? want_to_gcse_p can throw negative shift counts at us,
- and then panics when it gets a negative cost as result.
- Seen for gcc.c-torture/compile/20020710-1.c -Os . */
- if (*total < 0)
- *total = 0;
+ int n = INTVAL (XEXP (x, 1)) & 31;
+ if (n < 4)
+ *total = COSTS_N_INSNS (n);
+ else
+ *total = speed ? COSTS_N_INSNS (n + 2) : COSTS_N_INSNS (4);
+ *total += rtx_cost (XEXP (x, 0), mode, (enum rtx_code) code,
+ 0, speed);
+ return true;
}
return false;
return false;
case PLUS:
+ if (mode == DImode)
+ return false;
if (outer_code == MEM && CONST_INT_P (XEXP (x, 1))
&& RTX_OK_FOR_OFFSET_P (mode, XEXP (x, 1)))
{
arc_insn_cost (rtx_insn *insn, bool speed)
{
int cost;
- if (recog_memoized (insn) < 0)
- return 0;
-
- /* If optimizing for size, we want the insn size. */
- if (!speed)
- return get_attr_length (insn);
-
- /* Use cost if provided. */
- cost = get_attr_cost (insn);
- if (cost > 0)
- return cost;
-
- /* For speed make a simple cost model: memory access is more
- expensive than any other instruction. */
- enum attr_type type = get_attr_type (insn);
-
- switch (type)
+ enum attr_type type;
+ if (recog_memoized (insn) >= 0)
{
- case TYPE_LOAD:
- case TYPE_STORE:
- cost = COSTS_N_INSNS (2);
- break;
-
- default:
- cost = COSTS_N_INSNS (1);
- break;
+ if (speed)
+ {
+ /* Use cost if provided. */
+ cost = get_attr_cost (insn);
+ if (cost > 0)
+ return cost;
+ /* For speed make a simple cost model: memory access is more
+ expensive than any other instruction. */
+ type = get_attr_type (insn);
+ if (type == TYPE_LOAD || type == TYPE_STORE)
+ return COSTS_N_INSNS (2);
+ }
+ else
+ {
+ /* If optimizing for size, we want the insn size. */
+ type = get_attr_type (insn);
+ if (type != TYPE_MULTI)
+ return get_attr_length (insn);
+ }
}
- return cost;
+ if (rtx set = single_set (insn))
+ cost = set_rtx_cost (set, speed);
+ else
+ cost = pattern_cost (PATTERN (insn), speed);
+ /* If the cost is zero, then it's likely a complex insn. We don't
+ want the cost of these to be less than something we know about. */
+ return cost ? cost : COSTS_N_INSNS (2);
}
static unsigned
/* Costs. */
+/* Analog of COSTS_N_INSNS when optimizing for size. */
+#ifndef COSTS_N_BYTES
+#define COSTS_N_BYTES(N) (N)
+#endif
+
/* The cost of a branch insn. */
/* ??? What's the right value here? Branches are certainly more
expensive than reg->reg moves. */
-#define BRANCH_COST(speed_p, predictable_p) 2
+#define BRANCH_COST(speed_p, predictable_p) \
+ (speed_p ? COSTS_N_INSNS (2) : COSTS_N_INSNS (1))
/* Scc sets the destination to 1 and then conditionally zeroes it.
Best case, ORed SCCs can be made into clear - condset - condset.
beging decisive of p0, we want:
p0 * (branch_cost - 4) > (1 - p0) * 5
??? We don't get to see that probability to evaluate, so we can
- only wildly guess that it might be 50%.
- ??? The compiler also lacks the notion of branch predictability. */
-#define LOGICAL_OP_NON_SHORT_CIRCUIT \
- (BRANCH_COST (optimize_function_for_speed_p (cfun), \
- false) > 9)
+ only wildly guess that it might be 50%. */
+#define LOGICAL_OP_NON_SHORT_CIRCUIT false
/* Nonzero if access to memory by bytes is slow and undesirable.
For RISC chips, it means that access to memory by bytes is no