static int conn_stream_complete(struct connection *conn);
static int conn_stream_update(struct connection *conn);
static struct task *expire_mini_session(struct task *t);
-int stream_complete(struct session *s);
+int stream_complete(struct session *s, struct task *t);
/* data layer callbacks for an embryonic stream */
struct data_cb sess_conn_cb = {
t->context = sess;
t->nice = l->nice;
- sess->task = t;
/* OK, now either we have a pending handshake to execute with and
* then we must return to the I/O layer, or we can proceed with the
*
* At this point we set the relation between sess/task/conn this way :
*
- * orig -- sess <-- context
- * | ^ +- task -+ |
- * v | v |
- * conn -- owner task
+ * orig -- sess <-- context
+ * | |
+ * v |
+ * conn -- owner ---> task
*/
if (cli_conn->flags & CO_FL_HANDSHAKE) {
- conn_attach(cli_conn, sess, &sess_conn_cb);
+ conn_attach(cli_conn, t, &sess_conn_cb);
t->process = expire_mini_session;
t->expire = tick_add_ifset(now_ms, p->timeout.client);
task_queue(t);
return 1;
}
- ret = stream_complete(sess);
+ ret = stream_complete(sess, t);
if (ret > 0)
return ret;
{
int level = LOG_INFO;
struct connection *conn = __objt_conn(sess->origin);
+ struct task *task = conn->owner;
unsigned int log = sess->fe->to_log;
const char *err_msg;
}
if (log) {
- if (!conn->err_code && (sess->task->state & TASK_WOKEN_TIMER)) {
+ if (!conn->err_code && (task->state & TASK_WOKEN_TIMER)) {
if (conn->flags & CO_FL_ACCEPT_PROXY)
conn->err_code = CO_ER_PRX_TIMEOUT;
else if (conn->flags & CO_FL_SSL_WAIT_HS)
(!sess->fe->fe_sps_lim || freq_ctr_remain(&sess->fe->fe_sess_per_sec, sess->fe->fe_sps_lim, 0) > 0))
dequeue_all_listeners(&sess->fe->listener_queue);
- task_delete(sess->task);
- task_free(sess->task);
+ task_delete(task);
+ task_free(task);
session_free(sess);
}
*/
static int conn_stream_complete(struct connection *conn)
{
- struct session *sess = conn->owner;
+ struct task *task = conn->owner;
+ struct session *sess = task->context;
- if (!(conn->flags & CO_FL_ERROR) && (stream_complete(sess) > 0)) {
+ if (!(conn->flags & CO_FL_ERROR) && (stream_complete(sess, task) > 0)) {
conn->flags &= ~CO_FL_INIT_DATA;
return 0;
}
*/
static int conn_stream_update(struct connection *conn)
{
+ struct task *task = conn->owner;
+ struct session *sess = task->context;
+
if (conn->flags & CO_FL_ERROR) {
- kill_mini_session(conn->owner);
+ kill_mini_session(sess);
return -1;
}
return 0;
* The client-side end point is assumed to be a connection, whose pointer is
* taken from sess->origin which is assumed to be valid.
*/
-int stream_complete(struct session *sess)
+int stream_complete(struct session *sess, struct task *t)
{
struct stream *s;
struct listener *l = sess->listener;
struct proxy *p = sess->fe;
- struct task *t = sess->task;
struct connection *conn = __objt_conn(sess->origin);
int ret;
int i;