const size_t blockSize = (g_blockSize ? g_blockSize : srcSize) + (!srcSize); /* avoid div by 0 */
const U32 maxNbBlocks = (U32) ((srcSize + (blockSize-1)) / blockSize) + nbFiles;
blockParam_t* const blockTable = (blockParam_t*) malloc(maxNbBlocks * sizeof(blockParam_t));
- const size_t maxCompressedSize = ZSTD_compressBound(srcSize) + (maxNbBlocks * 512); /* add some room for safety */
+ const size_t maxCompressedSize = ZSTD_compressBound(srcSize) + (maxNbBlocks * 1024); /* add some room for safety */
void* const compressedBuffer = malloc(maxCompressedSize);
void* const resultBuffer = malloc(srcSize);
const compressor_t compressor = ZSTD_compress;