debug(3, "Synchronously terminate playing thread of RTSP conversation thread %d.",
conn->connection_number);
if (conn->player_thread)
- debug(1, "RTSP Channel unexpectedly closed or erred -- closing the session.");
+ debug(1, "RTSP Channel unexpectedly closed or a serious error occured -- closing the player thread.");
player_stop(conn);
debug(3, "Successful termination of playing thread of RTSP conversation thread %d.",
conn->connection_number);