switch_event_t *event;
loop_count++;
- /* if you really want to make sure it's not ready, test it twice because it might be just a break */
- if (!switch_channel_ready(chan_a) && !switch_channel_ready(chan_a)) {
+ if (!switch_channel_ready(chan_a)) {
break;
}
if ((b_state = switch_channel_get_state(chan_b)) >= CS_HANGUP) {
+ if (originator && !ans_a && !ans_b) {
+ switch_channel_hangup(chan_a, switch_channel_get_cause(chan_b));
+ }
break;
}
continue;
}
}
-
-
+
/* read audio from 1 channel and write it to the other */
status = switch_core_session_read_frame(session_a, &read_frame, -1, stream_id);