/* Derive the correct offset from the repcode in seqStore_t */
if (seqStoreSeqs[i].offset <= ZSTD_REP_NUM) {
+ outSeqs[i].rep = seqStoreSeqs[i].offset;
if (seqStoreSeqs[i].litLength != 0) {
if (seqStoreSeqs[i].offset == 1) {
shouldUpdateRep = 0;
} else if (seqStoreSeqs[i].offset == 3) {
rawOffset = rep[2];
}
- outSeqs[i].rep = seqStoreSeqs[i].offset;
} else {
/* Litlength == 0 is a special case for repcode handling */
if (seqStoreSeqs[i].offset == 1) {
U32 tmp;
- outSeqs[i].rep = 1;
rawOffset = rep[1];
/* Swap ranks of rep[0] and rep[1] */
tmp = rep[0];
rep[1] = tmp;
shouldUpdateRep = 0;
} else if (seqStoreSeqs[i].offset == 2) {
- outSeqs[i].rep = 2;
rawOffset = rep[2];
} else if (seqStoreSeqs[i].offset == 3) {
- outSeqs[i].rep = 1;
rawOffset = rep[0] - 1;
}
}