WALK_LIST(iface, iface_list)
{
- if (p->p.vrf_set && p->p.vrf != iface->master)
++ if (p->p.vrf && p->p.vrf != iface->master)
+ continue;
+
if (!(iface->flags & IF_UP))
continue;
WALK_LIST(iface, iface_list)
{
- if (p->p.vrf_set && p->p.vrf != iface->master)
++ if (p->p.vrf && p->p.vrf != iface->master)
+ continue;
+
if (! (iface->flags & IF_UP))
continue;
WALK_LIST(iface, iface_list)
{
- if (p->p.vrf_set && p->p.vrf != iface->master)
++ if (p->p.vrf && p->p.vrf != iface->master)
+ continue;
+
if (! (iface->flags & IF_UP))
continue;
struct iface *iface;
WALK_LIST(iface, iface_list)
{
- if (p->p.vrf_set && p->p.vrf != iface->master)
++ if (p->p.vrf && p->p.vrf != iface->master)
+ continue;
+
if (!(iface->flags & IF_UP))
continue;
WALK_LIST(iface, iface_list)
{
- if (p->p.vrf_set && p->p.vrf != iface->master)
++ if (p->p.vrf && p->p.vrf != iface->master)
+ continue;
+
if (!(iface->flags & IF_UP))
continue;