/*
- * Copyright (c) 2015-2017, Intel Corporation
+ * Copyright (c) 2015-2018, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
#include "util/dump_charclass.h"
#include "util/graph_range.h"
#include "util/graph_small_color_map.h"
+#include "util/graph_undirected.h"
#include "util/report_manager.h"
#include "util/unordered.h"
namespace {
-/** \brief Filter that retains only edges between vertices with the same
- * reachability. */
+/**
+ * \brief Filter that retains only edges between vertices with the same
+ * reachability. Special vertices are dropped.
+ */
template<class Graph>
struct ReachFilter {
- ReachFilter() {}
+ ReachFilter() = default;
explicit ReachFilter(const Graph *g_in) : g(g_in) {}
// Convenience typedefs.
- typedef typename boost::graph_traits<Graph> Traits;
- typedef typename Traits::vertex_descriptor VertexDescriptor;
- typedef typename Traits::edge_descriptor EdgeDescriptor;
+ using Traits = typename boost::graph_traits<Graph>;
+ using VertexDescriptor = typename Traits::vertex_descriptor;
+ using EdgeDescriptor = typename Traits::edge_descriptor;
- bool operator()(const EdgeDescriptor &e) const {
+ bool operator()(const VertexDescriptor &v) const {
assert(g);
-
- VertexDescriptor u = source(e, *g), v = target(e, *g);
-
// Disallow special vertices, as otherwise we will try to remove them
// later.
- if (is_special(u, *g) || is_special(v, *g)) {
- return false;
- }
+ return !is_special(v, *g);
+ }
+ bool operator()(const EdgeDescriptor &e) const {
+ assert(g);
// Vertices must have the same reach.
+ auto u = source(e, *g), v = target(e, *g);
const CharReach &cr_u = (*g)[u].char_reach;
const CharReach &cr_v = (*g)[v].char_reach;
-
return cr_u == cr_v;
}
const Graph *g = nullptr;
};
-typedef boost::filtered_graph<NGHolder, ReachFilter<NGHolder>> RepeatGraph;
+using RepeatGraph = boost::filtered_graph<NGHolder, ReachFilter<NGHolder>,
+ ReachFilter<NGHolder>>;
struct ReachSubgraph {
vector<NFAVertex> vertices;
unordered_map<NFAVertex, NFAVertex> verts_map; // in g -> in verts_g
fillHolder(&verts_g, g, verts, &verts_map);
- unordered_map<NFAVertex, NFAUndirectedVertex> old2new;
- auto ug = createUnGraph(verts_g, true, true, old2new);
+ const auto ug = make_undirected_graph(verts_g);
- unordered_map<NFAUndirectedVertex, u32> repeatMap;
+ unordered_map<NFAVertex, u32> repeatMap;
size_t num = connected_components(ug, make_assoc_property_map(repeatMap));
DEBUG_PRINTF("found %zu connected repeat components\n", num);
vector<ReachSubgraph> rs(num);
for (auto v : verts) {
- NFAUndirectedVertex vu = old2new.at(verts_map.at(v));
+ assert(!is_special(v, g));
+ auto vu = verts_map.at(v);
auto rit = repeatMap.find(vu);
if (rit == repeatMap.end()) {
continue; /* not part of a repeat */
}
for (const auto &rsi : rs) {
+ if (rsi.vertices.empty()) {
+ // Empty elements can happen when connected_components finds a
+ // subgraph consisting entirely of specials (which aren't added to
+ // ReachSubgraph in the loop above). There's nothing we can do with
+ // these, so we skip them.
+ continue;
+ }
DEBUG_PRINTF("repeat with %zu vertices\n", rsi.vertices.size());
- assert(!rsi.vertices.empty());
if (rsi.vertices.size() >= minNumVertices) {
DEBUG_PRINTF("enqueuing\n");
q.push(rsi);
void buildReachSubgraphs(const NGHolder &g, vector<ReachSubgraph> &rs,
const u32 minNumVertices) {
const ReachFilter<NGHolder> fil(&g);
- const RepeatGraph rg(g, fil);
+ const RepeatGraph rg(g, fil, fil);
if (!isCompBigEnough(rg, minNumVertices)) {
DEBUG_PRINTF("component not big enough, bailing\n");
return;
}
- unordered_map<RepeatGraph::vertex_descriptor, NFAUndirectedVertex> old2new;
- auto ug = createUnGraph(rg, true, true, old2new);
+ const auto ug = make_undirected_graph(rg);
- unordered_map<NFAUndirectedVertex, u32> repeatMap;
+ unordered_map<NFAVertex, u32> repeatMap;
unsigned int num;
num = connected_components(ug, make_assoc_property_map(repeatMap));
rs.resize(num);
for (auto v : topoOrder) {
- NFAUndirectedVertex vu = old2new[v];
- auto rit = repeatMap.find(vu);
+ auto rit = repeatMap.find(v);
if (rit == repeatMap.end()) {
continue; /* not part of a repeat */
}