* Register settings for various resolution
*/
#if 0
-static struct ov2722_reg const ov2722_QVGA_30fps[] = {
+static const struct ov2722_reg ov2722_QVGA_30fps[] = {
{OV2722_8BIT, 0x3718, 0x10},
{OV2722_8BIT, 0x3702, 0x0c},
{OV2722_8BIT, 0x373a, 0x1c},
};
-static struct ov2722_reg const ov2722_480P_30fps[] = {
+static const struct ov2722_reg ov2722_480P_30fps[] = {
{OV2722_8BIT, 0x3718, 0x10},
{OV2722_8BIT, 0x3702, 0x18},
{OV2722_8BIT, 0x373a, 0x3c},
{OV2722_TOK_TERM, 0, 0},
};
-static struct ov2722_reg const ov2722_VGA_30fps[] = {
+static const struct ov2722_reg ov2722_VGA_30fps[] = {
{OV2722_8BIT, 0x3718, 0x10},
{OV2722_8BIT, 0x3702, 0x18},
{OV2722_8BIT, 0x373a, 0x3c},
};
#endif
-static struct ov2722_reg const ov2722_1632_1092_30fps[] = {
+static const struct ov2722_reg ov2722_1632_1092_30fps[] = {
{OV2722_8BIT, 0x3021, 0x03}, /* For stand wait for
a whole frame complete.(vblank) */
{OV2722_8BIT, 0x3718, 0x10},
{OV2722_TOK_TERM, 0, 0}
};
-static struct ov2722_reg const ov2722_1452_1092_30fps[] = {
+static const struct ov2722_reg ov2722_1452_1092_30fps[] = {
{OV2722_8BIT, 0x3021, 0x03}, /* For stand wait for
a whole frame complete.(vblank) */
{OV2722_8BIT, 0x3718, 0x10},
};
#if 0
-static struct ov2722_reg const ov2722_1M3_30fps[] = {
+static const struct ov2722_reg ov2722_1M3_30fps[] = {
{OV2722_8BIT, 0x3718, 0x10},
{OV2722_8BIT, 0x3702, 0x24},
{OV2722_8BIT, 0x373a, 0x60},
};
#endif
-static struct ov2722_reg const ov2722_1080p_30fps[] = {
+static const struct ov2722_reg ov2722_1080p_30fps[] = {
{OV2722_8BIT, 0x3021, 0x03}, /* For stand wait for a whole
frame complete.(vblank) */
{OV2722_8BIT, 0x3718, 0x10},
};
#if 0 /* Currently unused */
-static struct ov2722_reg const ov2722_720p_30fps[] = {
+static const struct ov2722_reg ov2722_720p_30fps[] = {
{OV2722_8BIT, 0x3021, 0x03},
{OV2722_8BIT, 0x3718, 0x10},
{OV2722_8BIT, 0x3702, 0x24},