[NoAccessorMethod]
public Gsf.Output sink { owned get; construct; }
}
- [CCode (cheader_filename = "gsf/gsf.h")]
+ [CCode (cheader_filename = "gsf/gsf-output-gio.h")]
public class OutputGio : Gsf.Output {
[CCode (type = "GsfOutput*", has_construct_function = false)]
public OutputGio (GLib.File file);
GsfOutfileZip cheader_filename="gsf/gsf-outfile-zip.h"
GsfOutputBzip cheader_filename="gsf/gsf-output-bzip.h"
GsfOutputCsv cheader_filename="gsf/gsf-output-csv.h"
+GsfOutputGio cheader_filename="gsf/gsf-output-gio.h"
GsfOutputGZip cheader_filename="gsf/gsf-output-gzip.h"
GsfOutputIconv cheader_filename="gsf/gsf-output-iconv.h"
GsfOutputIOChannel cheader_filename="gsf/gsf-output-iochannel.h"