void
TraitItemReference::resolve_item (HIR::TraitItemFunc &func)
{
- if (!is_optional ())
- return;
-
TyTy::BaseType *item_tyty = get_tyty ();
if (item_tyty->get_kind () == TyTy::TypeKind::ERROR)
return;
+ if (!is_optional ())
+ return;
+
// check the block and return types
rust_assert (item_tyty->get_kind () == TyTy::TypeKind::FNDEF);
*root_resolved_node_id = ref_node_id;
*offset = *offset + 1;
root_tyty = lookup;
+
+ // this enforces the proper get_segments checks to take place
+ bool is_adt = root_tyty->get_kind () == TyTy::TypeKind::ADT;
+ if (is_adt)
+ {
+ const TyTy::ADTType &adt
+ = *static_cast<const TyTy::ADTType *> (root_tyty);
+ if (adt.is_enum ())
+ return root_tyty;
+ }
}
return root_tyty;
prev_segment = tyseg;
tyseg = candidate.ty;
+ if (candidate.is_enum_candidate ())
+ {
+ rust_error_at (seg->get_locus (),
+ "expected type, found variant of %s",
+ tyseg->get_name ().c_str ());
+ return new TyTy::ErrorType (expr_id);
+ }
+
if (candidate.is_impl_candidate ())
{
resolved_node_id
--- /dev/null
+#![allow(unused)]
+fn main() {
+enum Dragon {
+ Born,
+}
+
+fn oblivion() -> Dragon::Born {
+// { dg-error "expected type, found variant of Dragon" "" { target *-*-* } .-1 }
+// { dg-error "failed to resolve return type" "" { target *-*-* } .-2 }
+ Dragon::Born
+}
+
+enum Wizard {
+ Gandalf,
+ Saruman,
+}
+
+trait Isengard {
+ fn wizard(_: Wizard::Saruman);
+ // { dg-error "expected type, found variant of Wizard" "" { target *-*-* } .-1 }
+}
+}