priv->hangrd = NULL;
}
-static void snapshot_buf(struct msm_rd_state *rd,
- struct msm_gem_submit *submit, int idx,
- uint64_t iova, uint32_t size, bool full)
+static void snapshot_buf(struct msm_rd_state *rd, struct drm_gem_object *obj,
+ uint64_t iova, bool full, size_t offset, size_t size)
{
- struct drm_gem_object *obj = submit->bos[idx].obj;
- unsigned offset = 0;
const char *buf;
- if (iova) {
- offset = iova - submit->bos[idx].iova;
- } else {
- iova = submit->bos[idx].iova;
- size = obj->size;
- }
-
/*
* Always write the GPUADDR header so can get a complete list of all the
* buffers in the cmd
if (!full)
return;
- /* But only dump the contents of buffers marked READ */
- if (!(submit->bos[idx].flags & MSM_SUBMIT_BO_READ))
- return;
-
buf = msm_gem_get_vaddr_active(obj);
if (IS_ERR(buf))
return;
void msm_rd_dump_submit(struct msm_rd_state *rd, struct msm_gem_submit *submit,
const char *fmt, ...)
{
+ extern bool rd_full;
struct task_struct *task;
char msg[256];
int i, n;
rd_write_section(rd, RD_CMD, msg, ALIGN(n, 4));
- for (i = 0; i < submit->nr_bos; i++)
- snapshot_buf(rd, submit, i, 0, 0, should_dump(submit, i));
+ for (i = 0; i < submit->nr_bos; i++) {
+ struct drm_gem_object *obj = submit->bos[i].obj;
+ bool dump = rd_full || (submit->bos[i].flags & MSM_SUBMIT_BO_DUMP);
+
+ snapshot_buf(rd, obj, submit->bos[i].iova, dump, 0, obj->size);
+ }
for (i = 0; i < submit->nr_cmds; i++) {
uint32_t szd = submit->cmd[i].size; /* in dwords */
+ int idx = submit->cmd[i].idx;
+ bool dump = rd_full || (submit->bos[idx].flags & MSM_SUBMIT_BO_DUMP);
/* snapshot cmdstream bo's (if we haven't already): */
- if (!should_dump(submit, i)) {
- snapshot_buf(rd, submit, submit->cmd[i].idx,
- submit->cmd[i].iova, szd * 4, true);
+ if (!dump) {
+ struct drm_gem_object *obj = submit->bos[idx].obj;
+ size_t offset = submit->cmd[i].iova - submit->bos[idx].iova;
+
+ snapshot_buf(rd, obj, submit->cmd[i].iova, true,
+ offset, szd * 4);
}
}