int initial_filesystem_id;
int current_filesystem_id;
int max_filesystem_id;
- int allocated_filesytem;
+ int allocated_filesystem;
int entry_fd;
int entry_eof;
* This is the new filesystem which we have to generate a new ID for.
*/
fid = t->max_filesystem_id++;
- if (t->max_filesystem_id > t->allocated_filesytem) {
+ if (t->max_filesystem_id > t->allocated_filesystem) {
size_t s;
void *p;
return (ARCHIVE_FATAL);
}
t->filesystem_table = (struct filesystem *)p;
- t->allocated_filesytem = s;
+ t->allocated_filesystem = s;
}
t->current_filesystem_id = fid;
t->current_filesystem = &(t->filesystem_table[fid]);
int initial_filesystem_id;
int current_filesystem_id;
int max_filesystem_id;
- int allocated_filesytem;
+ int allocated_filesystem;
HANDLE entry_fh;
int entry_eof;
* There is a new filesystem, we generate a new ID for.
*/
fid = t->max_filesystem_id++;
- if (t->max_filesystem_id > t->allocated_filesytem) {
+ if (t->max_filesystem_id > t->allocated_filesystem) {
size_t s;
void *p;
return (ARCHIVE_FATAL);
}
t->filesystem_table = (struct filesystem *)p;
- t->allocated_filesytem = (int)s;
+ t->allocated_filesystem = (int)s;
}
t->current_filesystem_id = fid;
t->current_filesystem = &(t->filesystem_table[fid]);