} qemuDomainJob;
VIR_ENUM_DECL(qemuDomainJob)
+typedef enum {
+ QEMU_AGENT_JOB_NONE = 0, /* No agent job. */
+ QEMU_AGENT_JOB_QUERY, /* Does not change state of domain */
+ QEMU_AGENT_JOB_MODIFY, /* May change state of domain */
+
+ QEMU_AGENT_JOB_LAST
+} qemuDomainAgentJob;
+VIR_ENUM_DECL(qemuDomainAgentJob)
+
/* Async job consists of a series of jobs that may change state. Independent
* jobs that do not change state (and possibly others if explicitly allowed by
* current async job) are allowed to be run even if async job is active.
typedef qemuDomainJobObj *qemuDomainJobObjPtr;
struct _qemuDomainJobObj {
virCond cond; /* Use to coordinate jobs */
+
+ /* The following members are for QEMU_JOB_* */
qemuDomainJob active; /* Currently running job */
unsigned long long owner; /* Thread id which set current job */
const char *ownerAPI; /* The API which owns the job */
unsigned long long started; /* When the current job started */
+ /* The following members are for QEMU_AGENT_JOB_* */
+ qemuDomainAgentJob agentActive; /* Currently running agent job */
+ unsigned long long agentOwner; /* Thread id which set current agent job */
+ const char *agentOwnerAPI; /* The API which owns the agent job */
+ unsigned long long agentStarted; /* When the current agent job started */
+
+ /* The following members are for QEMU_ASYNC_JOB_* */
virCond asyncCond; /* Use to coordinate with async jobs */
qemuDomainAsyncJob asyncJob; /* Currently active async job */
unsigned long long asyncOwner; /* Thread which set current async job */