void unit_types_list(void);
DECLARE_STRING_TABLE_LOOKUP(unit_load_state, UnitLoadState);
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DECLARE_STRING_TABLE_LOOKUP(unit_active_state, UnitActiveState);
DECLARE_STRING_TABLE_LOOKUP(freezer_state, FreezerState);
FreezerState freezer_state_objective(FreezerState state) _const_;
DECLARE_STRING_TABLE_LOOKUP(unit_marker, UnitMarker);
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DECLARE_STRING_TABLE_LOOKUP(automount_state, AutomountState);
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DECLARE_STRING_TABLE_LOOKUP(device_state, DeviceState);
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DECLARE_STRING_TABLE_LOOKUP(mount_state, MountState);
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DECLARE_STRING_TABLE_LOOKUP(path_state, PathState);
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DECLARE_STRING_TABLE_LOOKUP(scope_state, ScopeState);
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DECLARE_STRING_TABLE_LOOKUP(service_state, ServiceState);
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DECLARE_STRING_TABLE_LOOKUP(slice_state, SliceState);
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DECLARE_STRING_TABLE_LOOKUP(socket_state, SocketState);
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DECLARE_STRING_TABLE_LOOKUP(swap_state, SwapState);
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DECLARE_STRING_TABLE_LOOKUP(target_state, TargetState);
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DECLARE_STRING_TABLE_LOOKUP(timer_state, TimerState);
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DECLARE_STRING_TABLE_LOOKUP(unit_dependency, UnitDependency);
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DECLARE_STRING_TABLE_LOOKUP(notify_access, NotifyAccess);
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DECLARE_STRING_TABLE_LOOKUP(job_mode, JobMode);
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DECLARE_STRING_TABLE_LOOKUP(exec_directory_type, ExecDirectoryType);
Glyph unit_active_state_to_glyph(UnitActiveState state);