This continues the effort to refactor workqueue APIs, which began with
the introduction of new workqueues and a new alloc_workqueue flag in:
commit
128ea9f6ccfb ("workqueue: Add system_percpu_wq and system_dfl_wq")
commit
930c2ea566af ("workqueue: Add new WQ_PERCPU flag")
The refactoring is going to alter the default behavior of
alloc_workqueue() to be unbound by default.
With the introduction of the WQ_PERCPU flag (equivalent to !WQ_UNBOUND),
any alloc_workqueue() caller that doesn’t explicitly specify WQ_UNBOUND
must now use WQ_PERCPU. For more details see the Link tag below.
In order to keep alloc_workqueue() behavior identical, explicitly request
WQ_PERCPU.
Link: https://lore.kernel.org/all/20250221112003.1dSuoGyc@linutronix.de/
Suggested-by: Tejun Heo <tj@kernel.org>
Signed-off-by: Marco Crivellari <marco.crivellari@suse.com>
Reviewed-by: Fan Gong <gongfan1@huawei.com>
Link: https://patch.msgid.link/20260113151433.257320-1-marco.crivellari@suse.com
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
hwdev->aeqs = aeqs;
aeqs->hwdev = hwdev;
aeqs->num_aeqs = num_aeqs;
- aeqs->workq = alloc_workqueue(HINIC3_EQS_WQ_NAME, WQ_MEM_RECLAIM,
+ aeqs->workq = alloc_workqueue(HINIC3_EQS_WQ_NAME, WQ_MEM_RECLAIM | WQ_PERCPU,
HINIC3_MAX_AEQS);
if (!aeqs->workq) {
dev_err(hwdev->dev, "Failed to initialize aeq workqueue\n");
goto err_free_hwdev;
}
- hwdev->workq = alloc_workqueue(HINIC3_HWDEV_WQ_NAME, WQ_MEM_RECLAIM,
+ hwdev->workq = alloc_workqueue(HINIC3_HWDEV_WQ_NAME, WQ_MEM_RECLAIM | WQ_PERCPU,
HINIC3_WQ_MAX_REQ);
if (!hwdev->workq) {
dev_err(hwdev->dev, "Failed to alloc hardware workq\n");