using resolver = basic_resolver<tcp>; ///< A TCP resolver.
using socket = basic_stream_socket<tcp>; ///< A TCP socket.
using acceptor = basic_socket_acceptor<tcp>; ///< A TCP acceptor.
- using iostream = basic_socket_iostream<tcp>; /// A TCP iostream.
+ using iostream = basic_socket_iostream<tcp>; ///< A TCP iostream.
#ifdef TCP_NODELAY
/// Disable coalescing of small segments (i.e. the Nagle algorithm).
* manual linked to above.
*/
///@{
- extern istream cin; /// Linked to standard input
- extern ostream cout; /// Linked to standard output
- extern ostream cerr; /// Linked to standard error (unbuffered)
- extern ostream clog; /// Linked to standard error (buffered)
+ extern istream cin; ///< Linked to standard input
+ extern ostream cout; ///< Linked to standard output
+ extern ostream cerr; ///< Linked to standard error (unbuffered)
+ extern ostream clog; ///< Linked to standard error (buffered)
#ifdef _GLIBCXX_USE_WCHAR_T
- extern wistream wcin; /// Linked to standard input
- extern wostream wcout; /// Linked to standard output
- extern wostream wcerr; /// Linked to standard error (unbuffered)
- extern wostream wclog; /// Linked to standard error (buffered)
+ extern wistream wcin; ///< Linked to standard input
+ extern wostream wcout; ///< Linked to standard output
+ extern wostream wcerr; ///< Linked to standard error (unbuffered)
+ extern wostream wclog; ///< Linked to standard error (buffered)
#endif
///@}
*/
enum float_round_style
{
- round_indeterminate = -1, /// Intermediate.
- round_toward_zero = 0, /// To zero.
- round_to_nearest = 1, /// To the nearest representable value.
- round_toward_infinity = 2, /// To infinity.
- round_toward_neg_infinity = 3 /// To negative infinity.
+ round_indeterminate = -1, ///< Intermediate.
+ round_toward_zero = 0, ///< To zero.
+ round_to_nearest = 1, ///< To the nearest representable value.
+ round_toward_infinity = 2, ///< To infinity.
+ round_toward_neg_infinity = 3 ///< To negative infinity.
};
/**