]> git.ipfire.org Git - thirdparty/kernel/linux.git/commitdiff
block: skip sync_blockdev() on surprise removal in bdev_mark_dead()
authorChao Shi <coshi036@gmail.com>
Fri, 22 May 2026 22:00:25 +0000 (18:00 -0400)
committerJens Axboe <axboe@kernel.dk>
Tue, 26 May 2026 17:01:54 +0000 (11:01 -0600)
bdev_mark_dead()'s @surprise == true means the device is already gone.
The filesystem callback fs_bdev_mark_dead() honours this and skips
sync_filesystem(), but the bare block device path (no ->mark_dead op)
lost its !surprise guard when the holder ->mark_dead callback was wired
up (see Fixes), and now calls sync_blockdev() unconditionally, which can
hang forever waiting on writeback that can no longer complete.

syzkaller hit this via nvme_reset_work()'s "I/O queues lost" path:
nvme_mark_namespaces_dead() -> blk_mark_disk_dead() ->
bdev_mark_dead(bdev, true) -> sync_blockdev() blocks in
folio_wait_writeback(), wedging the reset worker and every task waiting
on it.

Skip the sync on surprise removal, matching fs_bdev_mark_dead();
invalidate_bdev() still runs. Orderly removal (surprise == false) is
unchanged.

Found by FuzzNvme(Syzkaller with FEMU fuzzing framework).

Fixes: d8530de5a6e8 ("block: call into the file system for bdev_mark_dead")
Acked-by: Sungwoo Kim <iam@sung-woo.kim>
Acked-by: Dave Tian <daveti@purdue.edu>
Acked-by: Weidong Zhu <weizhu@fiu.edu>
Signed-off-by: Chao Shi <coshi036@gmail.com>
Reviewed-by: Christoph Hellwig <hch@lst.de>
Link: https://patch.msgid.link/20260522220025.1770388-1-coshi036@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
block/bdev.c

index bb0ffa3bb4dfbf6624aa777bfa45c694380bfef1..e44a7390320123117c33ee77cd7b4a9477cd41d9 100644 (file)
@@ -1250,7 +1250,13 @@ void bdev_mark_dead(struct block_device *bdev, bool surprise)
                bdev->bd_holder_ops->mark_dead(bdev, surprise);
        else {
                mutex_unlock(&bdev->bd_holder_lock);
-               sync_blockdev(bdev);
+               /*
+                * On surprise removal the device is already gone; syncing is
+                * futile and can hang forever waiting on I/O that will never
+                * complete.  Match fs_bdev_mark_dead(), which also skips it.
+                */
+               if (!surprise)
+                       sync_blockdev(bdev);
        }
 
        invalidate_bdev(bdev);