To make sure bit 'b' fits into the bitmap, we need to allocate b+1
bits, since we number from 0.
Adjust the bitmap test to set a bit at a multiple of 16.
That way the test fails without this fix, because the VIR_REALLOC
call clears the newly added memory even if the original pointer
has not changed.
*/
static int virBitmapExpand(virBitmapPtr map, size_t b)
{
- size_t new_len = VIR_DIV_UP(b, VIR_BITMAP_BITS_PER_UNIT);
+ size_t new_len = VIR_DIV_UP(b + 1, VIR_BITMAP_BITS_PER_UNIT);
/* resize the memory if necessary */
if (map->map_len < new_len) {
TEST_MAP(0, "");
- if (virBitmapSetBitExpand(map, 100) < 0)
+ if (virBitmapSetBitExpand(map, 128) < 0)
goto cleanup;
- TEST_MAP(101, "100");
+ TEST_MAP(129, "128");
if (virBitmapClearBitExpand(map, 150) < 0)
goto cleanup;
- TEST_MAP(151, "100");
+ TEST_MAP(151, "128");
virBitmapFree(map);
if (virBitmapParseUnlimited("34,1023", &map) < 0)