// SPDX-License-Identifier: GPL-2.0
-//! GPU Firmware (GFW) support.
+//! GPU Firmware (`GFW`) support, a.k.a `devinit`.
//!
//! Upon reset, the GPU runs some firmware code from the BIOS to setup its core parameters. Most of
//! the GPU is considered unusable until this step is completed, so we must wait on it before
//! performing driver initialization.
+//!
+//! A clarification about devinit terminology: devinit is a sequence of register read/writes after
+//! reset that performs tasks such as:
+//! 1. Programming VRAM memory controller timings.
+//! 2. Power sequencing.
+//! 3. Clock and PLL configuration.
+//! 4. Thermal management.
+//!
+//! devinit itself is a 'script' which is interpreted by an interpreter program typically running
+//! on the PMU microcontroller.
+//!
+//! Note that the devinit sequence also needs to run during suspend/resume.
use kernel::bindings;
use kernel::prelude::*;
use crate::regs;
use crate::util;
-/// Wait until `GFW` (GPU Firmware) completes, or a 4 seconds timeout elapses.
+/// Wait for the `GFW` (GPU firmware) boot completion signal (`GFW_BOOT`), or a 4 seconds timeout.
+///
+/// Upon GPU reset, several microcontrollers (such as PMU, SEC2, GSP etc) run some firmware code to
+/// setup its core parameters. Most of the GPU is considered unusable until this step is completed,
+/// so it must be waited on very early during driver initialization.
+///
+/// The `GFW` code includes several components that need to execute before the driver loads. These
+/// components are located in the VBIOS ROM and executed in a sequence on these different
+/// microcontrollers. The devinit sequence typically runs on the PMU, and the FWSEC runs on the
+/// GSP.
+///
+/// This function waits for a signal indicating that core initialization is complete. Before this
+/// signal is received, little can be done with the GPU. This signal is set by the FWSEC running on
+/// the GSP in Heavy-secured mode.
pub(crate) fn wait_gfw_boot_completion(bar: &Bar0) -> Result {
+ // Before accessing the completion status in `NV_PGC6_AON_SECURE_SCRATCH_GROUP_05`, we must
+ // first check `NV_PGC6_AON_SECURE_SCRATCH_GROUP_05_PRIV_LEVEL_MASK`. This is because
+ // `NV_PGC6_AON_SECURE_SCRATCH_GROUP_05` becomes accessible only after the secure firmware
+ // (FWSEC) lowers the privilege level to allow CPU (LS/Light-secured) access. We can only
+ // safely read the status register from CPU (LS/Light-secured) once the mask indicates
+ // that the privilege level has been lowered.
+ //
// TIMEOUT: arbitrarily large value. GFW starts running immediately after the GPU is put out of
// reset, and should complete in less time than that.
util::wait_on(Delta::from_secs(4), || {
- // Check that FWSEC has lowered its protection level before reading the GFW_BOOT
- // status.
+ // Check that FWSEC has lowered its protection level before reading the GFW_BOOT status.
let gfw_booted = regs::NV_PGC6_AON_SECURE_SCRATCH_GROUP_05_PRIV_LEVEL_MASK::read(bar)
.read_protection_level0()
&& regs::NV_PGC6_AON_SECURE_SCRATCH_GROUP_05_0_GFW_BOOT::read(bar).completed();
}
}
-/* PGC6 */
-
-register!(NV_PGC6_AON_SECURE_SCRATCH_GROUP_05_PRIV_LEVEL_MASK @ 0x00118128 {
+// PGC6 register space.
+//
+// `GC6` is a GPU low-power state where VRAM is in self-refresh and the GPU is powered down (except
+// for power rails needed to keep self-refresh working and important registers and hardware
+// blocks).
+//
+// These scratch registers remain powered on even in a low-power state and have a designated group
+// number.
+
+// Privilege level mask register. It dictates whether the host CPU has privilege to access the
+// `PGC6_AON_SECURE_SCRATCH_GROUP_05` register (which it needs to read GFW_BOOT).
+register!(NV_PGC6_AON_SECURE_SCRATCH_GROUP_05_PRIV_LEVEL_MASK @ 0x00118128,
+ "Privilege level mask register" {
0:0 read_protection_level0 as bool, "Set after FWSEC lowers its protection level";
});