public void push_current ();
public void release_fd ();
public void reset ();
- public bool set_error_if_cancelled () throws GLib.Error;
+ public bool set_error_if_cancelled () throws GLib.IOError;
public virtual signal void cancelled ();
}
[CCode (cheader_filename = "gio/gio.h")]
public bool check_connect_result () throws GLib.Error;
public bool close () throws GLib.Error;
public GLib.IOCondition condition_check (GLib.IOCondition condition);
- public bool condition_wait (GLib.IOCondition condition, GLib.Cancellable? cancellable = null) throws GLib.Error;
+ public bool condition_wait (GLib.IOCondition condition, GLib.Cancellable? cancellable = null) throws GLib.IOError;
public bool connect (GLib.SocketAddress address, GLib.Cancellable? cancellable = null) throws GLib.Error;
public GLib.SocketSource create_source (GLib.IOCondition condition, GLib.Cancellable? cancellable = null);
[CCode (has_construct_function = false)]