#include "xalloc.h"
#if _STRING_ARCH_unaligned || _STRING_INLINE_unaligned
-# define ALIGNED_POINTER(ptr, type) true
+# define POINTER_IS_ALIGNED(ptr, type) true
#else
-# define ALIGNED_POINTER(ptr, type) ((size_t) (ptr) % alignof (type) == 0)
+# define POINTER_IS_ALIGNED(ptr, type) ((size_t) (ptr) % alignof (type) == 0)
#endif
/* The maximum buffer size used for reads of random data. Using the
/* If P is aligned, write to *P directly to avoid the overhead
of copying from the buffer. */
- if (ALIGNED_POINTER (p, isaac_word))
+ if (POINTER_IS_ALIGNED (p, isaac_word))
{
isaac_word *wp = p;
while (ISAAC_BYTES <= size)