static switch_status_t lua_hanguphook(switch_core_session_t *session_hungup)
{
switch_channel_t *channel = switch_core_session_get_channel(session_hungup);
- CoreSession *coresession = NULL;
+ Session *coresession = NULL;
switch_channel_state_t state = switch_channel_get_state(channel);
if (session_hungup) {
channel = switch_core_session_get_channel(session_hungup);
if (channel) {
- coresession = (CoreSession *) switch_channel_get_private(channel, "CoreSession");
+ coresession = (Session *) switch_channel_get_private(channel, "CoreSession");
}
if (!(coresession && coresession->hook_state)) {