#define STREAM_PLUGIN_NAME 26 /* Plugin "file" string */
#define STREAM_PLUGIN_DATA 27 /* Plugin specific data */
#define STREAM_RESTORE_OBJECT 28 /* Plugin restore object */
-#define STREAM_PLUGIN_OBJECT 29 /* Plugin object */
/*
* Non-gzip compressed streams. Those streams can handle arbitrary
* compression algorithm data as an additional header is stored
* at the beginning of the stream. See comp_stream_header definition
* in ch.h for more details.
*/
-#define STREAM_COMPRESSED_DATA 30 /* Compressed file data */
-#define STREAM_SPARSE_COMPRESSED_DATA 31 /* Sparse compressed data stream */
-#define STREAM_WIN32_COMPRESSED_DATA 32 /* Compressed Win32 BackupRead data */
-#define STREAM_ENCRYPTED_FILE_COMPRESSED_DATA 33 /* Encrypted, compressed data */
-#define STREAM_ENCRYPTED_WIN32_COMPRESSED_DATA 34 /* Encrypted, compressed Win32 BackupRead data */
+#define STREAM_COMPRESSED_DATA 29 /* Compressed file data */
+#define STREAM_SPARSE_COMPRESSED_DATA 30 /* Sparse compressed data stream */
+#define STREAM_WIN32_COMPRESSED_DATA 31 /* Compressed Win32 BackupRead data */
+#define STREAM_ENCRYPTED_FILE_COMPRESSED_DATA 32 /* Encrypted, compressed data */
+#define STREAM_ENCRYPTED_WIN32_COMPRESSED_DATA 33 /* Encrypted, compressed Win32 BackupRead data */
+#define STREAM_PLUGIN_OBJECT 34 /* Plugin object */
#define STREAM_ADATA_BLOCK_HEADER 200 /* Adata block header */
#define STREAM_ADATA_RECORD_HEADER 201 /* Adata record header */