+++ /dev/null
-1. Virtual Servers.
-
- FreeRADIUS 4.0 supports virtual servers. This is probably the
-single largest change that is NOT backwards compatible with 1.x.
-
- The virtual servers do NOT have to be set up with the
-"sites-available" and "sites-enabled" directories. You can still have
-one "radiusd.conf" file, and put the server configuration there:
-
- ...
- server {
- recv Access-Request {
- ...
- }
- authenticate pap {
- ...
- }
- ...
- }
- ...
-
- The power of virtual servers lies in their ability to separate
-policies. A policy can be placed into a virtual server, where it is
-guaranteed to affect only the requests that are passed through that
-virtual server. In 1.x, the policies were global, and it sometimes
-took much effort to write a policy so that it only applied in certain
-limited situations.
-
-
-2. What do we mean by "virtual server"?
-
-
- A virtual server is a (nearly complete) RADIUS server, just like a
-configuration for FreeRADIUS 1.x. However, FreeRADIUS can now run
-multiple virtual servers at the same time. The virtual servers can
-even proxy requests to each other!
-
- The simplest way to create a virtual server is to take the all of
-the request processing sections from radius.conf, ("authorize" ,
-"authenticate", etc.) and wrap them in a "server {}" block, as above.
-
- You can create another virtual server by:
-
- 1) defining a new "server foo {...}" section in radiusd.conf
- 2) Putting the normal "authorize", etc. sections inside of it
- 3) Adding a "listen" section *inside* of the "server" section.
-
- e.g.
-
- ...
- server foo {
- listen {
- ipaddr = 127.0.0.1
- port = 2000
- type = auth
- }
-
- recv Access-Request {
- update control {
- Cleartext-Password := "bob"
- }
- pap
- }
-
- authenticate pap {
- pap
- }
- }
- ...
-
- With that text added to "radiusd.conf", run the server in debugging
-mode (radiusd -X), and in another terminal window, type:
-
-$ radtest bob bob localhost:2000 0 testing123
-
- You should see the server return an Access-Accept.
-
-
-3. Capabilities and limitations
-
-
- The only sub-sections that can appear in a virtual server section
-are:
-
- listen
- client
- authorize
- authenticate
- post-auth
- pre-proxy
- post-proxy
- preacct
- accounting
- session
-
- All other configuration parameters (modules, etc.) are global.
-
- Inside of a virtual server, the authorize, etc. sections have their
-normal meaning, and can contain anything that an authorize section
-could contain in 1.x.
-
- When a "listen" section is inside of a virtual server definition, it
-means that all requests sent to that IP/port will be processed through
-the virtual server. There cannot be two "listen" sections with the
-same IP address and port number.
-
- When a "client" section is inside of a virtual server definition, it
-means that that client is known only to the "listen" sections that are
-also inside of that virtual server. Not only is this client
-definition available only to this virtual server, but the details of
-the client configuration is also available only to this virtual
-server.
-
- i.e. Two virtual servers can listen on different IP address and
-ports, but both can have a client with IP address 127.0.0.1. The
-shared secret for that client can be different for each virtual
-server.
-
-
-4. More complex "listen" capabilities
-
- The "listen" sections have a few additional configuration items that
-were not in 1.x, and were not mentioned above. These configuration
-items enable almost any mapping of IP / port to clients to virtual
-servers.
-
- The configuration items are:
-
- virtual_server = <name>
-
- If set, all requests sent to this IP / port are processed
- through the named virtual server.
-
- This directive can be used only for "listen" sections
- that are global. i.e. It CANNOT be used if the
- "listen" section is inside of a virtual server.
-
- clients = <name>
-
- If set, the "listen" section looks for a "clients" section:
-
- clients <name> {
- ...
- }
-
- It looks inside of that named "clients" section for
- "client" subsections, at least one of which must
- exist. Each client in that section is added to the
- list of known clients for this IP / port. No other
- clients are known.
-
- If it is set, it over-rides the list of clients (if
- any) in the same virtual server. Note that the
- clients are NOT additive!
-
- If it is not set, then the clients from the current
- virtual server (if any) are used. If there are no
- clients in this virtual server, then the global
- clients are used.
-
- i.e. The most specific directive is used:
- * configuration in this "listen" section
- * clients in the same virtual server
- * global clients
-
- The directives are also *exclusive*, not *additive*.
- If you have one client in a virtual server, and
- another client referenced from a "listen" section,
- then that "listen" section will ONLY use the second
- client. It will NOT use both clients.
-
-
-5. More complex "client" capabilities
-
- The "client" sections have a few additional configuration items that
-were not in 1.x, and were not mentioned above. These configuration
-items enable almost any mapping of IP / port to clients to virtual
-servers.
-
- The configuration items are:
-
- virtual_server = <name>
-
- If set, all requests from this client are processed
- through the named virtual server.
-
- This directive can be used only for "client" sections
- that are global. i.e. It CANNOT be used if the
- "client" section is inside of a virtual server.
-
- If the "listen" section has a "server" entry, and a matching
-client is found ALSO with a "server" entry, then the clients server is
-used for that request.
-
-
-6. Worked examples
-
-
- Listening on one socket, and mapping requests from two clients to
-two different servers.
-
- listen {
- ...
- }
- client one {
- ...
- virtual_server = server_one
- }
- client two {
- ...
- virtual_server = server_two
- }
- server server_one {
- recv Access-Request {
- ...
- }
- ...
- }
- server server_two {
- recv Access-Request {
- ...
- }
- ...
- }
-
- This could also be done as:
-
-
- listen {
- ...
- virtual_server = server_one
- }
- client one {
- ...
- }
- client two {
- ...
- virtual_server = server_two
- }
- server server_one {
- recv Access-Request {
- ...
- }
- ...
- }
- server server_two {
- recv Access-Request {
- ...
- }
- ...
- }
-
- In this case, the default server for the socket is "server_one", so
-there is no need to set that in the client "one" configuration. The
-"server_two" configuration for client "two" over-rides the default
-setting for the socket.
-
- Note that the following configuration will NOT work:
-
- listen {
- ...
- virtual_server = server_one
- }
- client one {
- ...
- }
- server server_one {
- recv Access-Request {
- ...
- }
- ...
- }
- server server_two {
- client two {
- ...
- }
- recv Access-Request {
- ...
- }
- ...
- }
-
- In this example, client "two" is hidden inside of the virtual
-server, where the "listen" section cannot find it.
-
-
-7. Outlined examples
-
- This section outlines a number of examples, with alternatives.
-
- One server, multiple sockets
- - multiple "listen" sections in a "server" section
-
- one server per client
- - define multiple servers
- - have a global "listen" section
- - have multiple global "clients", each with "virtual_server = X"
-
- two servers, each with their own sockets
- - define multiple servers
- - put "client" sections into each "server"
- - put a "listen" section into each "server"
-
- Each server can list the same client IP, and the secret
- can be different
-
- two sockets, sharing a list of clients, but pointing to different servers
- - define global "listen" sections
- - in each, set "virtual_server = X"
- - in each, set "clients = Y"
- - define "clients Y" section, containing multiple clients.
-
- This also means that you can have a third socket, which
- doesn't share any of these clients.
-
-
-8. How to decide what to do
-
-
- If you want *completely* separate policies for a socket or a client,
-then create a separate virtual server. Then, map the request to that
-server by setting configuration entries in a "listen" section or in a
-"client" section.
-
- Start off with the common cases first. If most of the clients
-and/or sockets get a particular policy, make that policy the default.
-Configure it without paying attention to the sockets or clients you
-want to add later, and without adding a second virtual server. Once
-it works, then add the second virtual server.
-
- If you want to re-use the previously defined sockets with the second
-virtual server, then you will need one or more global "client"
-sections. Those clients will contain a "virtual_server = ..." entry
-that will direct requests from those clients to the appropriate
-virtual server.
--- /dev/null
+# Virtual Servers
+
+FreeRADIUS 4.0 supports virtual servers. This is probably the
+single largest change that is NOT backwards compatible with 1.x.
+
+The virtual servers do NOT have to be set up with the
+`sites-available` and `sites-enabled` directories. You can still
+have one "radiusd.conf" file, and put the server configuration
+there:
+
+ ...
+ server {
+ recv Access-Request {
+ ...
+ }
+ authenticate pap {
+ ...
+ }
+ ...
+ }
+ ...
+
+The power of virtual servers lies in their ability to separate
+policies. A policy can be placed into a virtual server, where it is
+guaranteed to affect only the requests that are passed through that
+virtual server. In 1.x, the policies were global, and it sometimes
+took much effort to write a policy so that it only applied in certain
+limited situations.
+
+
+## What do we mean by "virtual server"?
+
+A virtual server is a (nearly complete) RADIUS server, just like a
+configuration for FreeRADIUS 1.x. However, FreeRADIUS can now run
+multiple virtual servers at the same time. The virtual servers can
+even proxy requests to each other!
+
+The simplest way to create a virtual server is to take the all of
+the request processing sections from radius.conf, ("authorize" ,
+"authenticate", etc.) and wrap them in a "server {}" block, as above.
+
+You can create another virtual server by:
+
+1. defining a new "server foo {...}" section in `radiusd.conf`
+2. Putting the normal "authorize", etc. sections inside of it
+3. Adding a "listen" section *inside* of the "server" section.
+
+e.g.
+
+ ...
+ server foo {
+ listen {
+ ipaddr = 127.0.0.1
+ port = 2000
+ type = auth
+ }
+
+ recv Access-Request {
+ update control {
+ Cleartext-Password := "bob"
+ }
+ pap
+ }
+
+ authenticate pap {
+ pap
+ }
+ }
+ ...
+
+With that text added to `radiusd.conf`, run the server in debugging
+mode (`radiusd -X`), and in another terminal window, type:
+
+ $ radtest bob bob localhost:2000 0 testing123
+
+You should see the server return an Access-Accept.
+
+
+## Capabilities and limitations
+
+The only sub-sections that can appear in a virtual server section
+are:
+
+ listen
+ client
+ authorize
+ authenticate
+ post-auth
+ pre-proxy
+ post-proxy
+ preacct
+ accounting
+ session
+
+All other configuration parameters (modules, etc.) are global.
+
+Inside of a virtual server, the authorize, etc. sections have their
+normal meaning, and can contain anything that an authorize section
+could contain in 1.x.
+
+When a "listen" section is inside of a virtual server definition, it
+means that all requests sent to that IP/port will be processed through
+the virtual server. There cannot be two "listen" sections with the
+same IP address and port number.
+
+When a "client" section is inside of a virtual server definition, it
+means that that client is known only to the "listen" sections that are
+also inside of that virtual server. Not only is this client
+definition available only to this virtual server, but the details of
+the client configuration is also available only to this virtual
+server.
+
+i.e. Two virtual servers can listen on different IP address and
+ports, but both can have a client with IP address 127.0.0.1. The
+shared secret for that client can be different for each virtual
+server.
+
+
+## More complex "listen" capabilities
+
+The "listen" sections have a few additional configuration items that
+were not in 1.x, and were not mentioned above. These configuration
+items enable almost any mapping of IP / port to clients to virtual
+servers.
+
+The configuration items are:
+
+ virtual_server = <name>
+
+ If set, all requests sent to this IP / port are processed
+ through the named virtual server.
+
+ This directive can be used only for "listen" sections
+ that are global. i.e. It CANNOT be used if the
+ "listen" section is inside of a virtual server.
+
+ clients = <name>
+
+ If set, the "listen" section looks for a "clients" section:
+
+ clients <name> {
+ ...
+ }
+
+ It looks inside of that named "clients" section for
+ "client" subsections, at least one of which must
+ exist. Each client in that section is added to the
+ list of known clients for this IP / port. No other
+ clients are known.
+
+ If it is set, it over-rides the list of clients (if
+ any) in the same virtual server. Note that the
+ clients are NOT additive!
+
+ If it is not set, then the clients from the current
+ virtual server (if any) are used. If there are no
+ clients in this virtual server, then the global
+ clients are used.
+
+ i.e. The most specific directive is used:
+ * configuration in this "listen" section
+ * clients in the same virtual server
+ * global clients
+
+ The directives are also *exclusive*, not *additive*.
+ If you have one client in a virtual server, and
+ another client referenced from a "listen" section,
+ then that "listen" section will ONLY use the second
+ client. It will NOT use both clients.
+
+
+## More complex "client" capabilities
+
+The "client" sections have a few additional configuration items that
+were not in 1.x, and were not mentioned above. These configuration
+items enable almost any mapping of IP / port to clients to virtual
+servers.
+
+The configuration items are:
+
+ virtual_server = <name>
+
+ If set, all requests from this client are processed
+ through the named virtual server.
+
+ This directive can be used only for "client" sections
+ that are global. i.e. It CANNOT be used if the
+ "client" section is inside of a virtual server.
+
+If the "listen" section has a "server" entry, and a matching
+client is found ALSO with a "server" entry, then the clients server is
+used for that request.
+
+
+## Worked examples
+
+Listening on one socket, and mapping requests from two clients to
+two different servers.
+
+ listen {
+ ...
+ }
+ client one {
+ ...
+ virtual_server = server_one
+ }
+ client two {
+ ...
+ virtual_server = server_two
+ }
+ server server_one {
+ recv Access-Request {
+ ...
+ }
+ ...
+ }
+ server server_two {
+ recv Access-Request {
+ ...
+ }
+ ...
+ }
+
+This could also be done as:
+
+ listen {
+ ...
+ virtual_server = server_one
+ }
+ client one {
+ ...
+ }
+ client two {
+ ...
+ virtual_server = server_two
+ }
+ server server_one {
+ recv Access-Request {
+ ...
+ }
+ ...
+ }
+ server server_two {
+ recv Access-Request {
+ ...
+ }
+ ...
+ }
+
+In this case, the default server for the socket is "server_one", so
+there is no need to set that in the client "one" configuration. The
+"server_two" configuration for client "two" over-rides the default
+setting for the socket.
+
+Note that the following configuration will NOT work:
+
+ listen {
+ ...
+ virtual_server = server_one
+ }
+ client one {
+ ...
+ }
+ server server_one {
+ recv Access-Request {
+ ...
+ }
+ ...
+ }
+ server server_two {
+ client two {
+ ...
+ }
+ recv Access-Request {
+ ...
+ }
+ ...
+ }
+
+In this example, client "two" is hidden inside of the virtual
+server, where the "listen" section cannot find it.
+
+
+## Outlined examples
+
+This section outlines a number of examples, with alternatives.
+
+* one server, multiple sockets
+ - multiple "listen" sections in a "server" section
+
+* one server per client
+ - define multiple servers
+ - have a global "listen" section
+ - have multiple global "clients", each with "virtual_server = X"
+
+* two servers, each with their own sockets
+ - define multiple servers
+ - put "client" sections into each "server"
+ - put a "listen" section into each "server"
+
+ Each server can list the same client IP, and the secret
+ can be different.
+
+* two sockets, sharing a list of clients, but pointing to different servers
+ - define global "listen" sections
+ - in each, set "virtual_server = X"
+ - in each, set "clients = Y"
+ - define "clients Y" section, containing multiple clients.
+
+ This also means that you can have a third socket, which
+ doesn't share any of these clients.
+
+
+## How to decide what to do
+
+
+If you want *completely* separate policies for a socket or a client,
+then create a separate virtual server. Then, map the request to that
+server by setting configuration entries in a "listen" section or in a
+"client" section.
+
+Start off with the common cases first. If most of the clients
+and/or sockets get a particular policy, make that policy the default.
+Configure it without paying attention to the sockets or clients you
+want to add later, and without adding a second virtual server. Once
+it works, then add the second virtual server.
+
+If you want to re-use the previously defined sockets with the second
+virtual server, then you will need one or more global "client"
+sections. Those clients will contain a "virtual_server = ..." entry
+that will direct requests from those clients to the appropriate
+virtual server.