ut_assertok(expo_render(exp));
ut_asserteq(4986, video_compress_fb(uts, dev, false));
+ act.type = EXPOACT_OPEN;
+ act.select.id = ID_POWER_LOSS;
+ ut_assertok(cedit_do_action(exp, scn, vid_priv, &act));
+ ut_assertok(expo_render(exp));
+ ut_asserteq(5393, video_compress_fb(uts, dev, false));
+
+ act.type = EXPOACT_POINT_ITEM;
+ act.select.id = ID_AC_ON;
+ ut_assertok(cedit_do_action(exp, scn, vid_priv, &act));
+ ut_assertok(expo_render(exp));
+ ut_asserteq(5365, video_compress_fb(uts, dev, false));
+
+ /* select it */
+ act.type = EXPOACT_SELECT;
+ act.select.id = ID_AC_ON;
+ ut_assertok(cedit_do_action(exp, scn, vid_priv, &act));
+ ut_assertok(expo_render(exp));
+ ut_asserteq(4980, video_compress_fb(uts, dev, false));
+
+ ut_asserteq(ID_AC_ON, menu->cur_item_id);
+
/* move to the line-edit field */
act.type = EXPOACT_POINT_OBJ;
act.select.id = ID_MACHINE_NAME;
ut_assertok(cedit_do_action(exp, scn, vid_priv, &act));
ut_assertok(expo_render(exp));
- ut_asserteq(4872, video_compress_fb(uts, dev, false));
+ ut_asserteq(4862, video_compress_fb(uts, dev, false));
/* open it */
act.type = EXPOACT_OPEN;
act.select.id = ID_MACHINE_NAME;
ut_assertok(cedit_do_action(exp, scn, vid_priv, &act));
ut_assertok(expo_render(exp));
- ut_asserteq(4841, video_compress_fb(uts, dev, false));
+ ut_asserteq(4851, video_compress_fb(uts, dev, false));
/*
* Send some keypresses. Note that the console must be enabled so that
ut_silence_console(uts);
ut_assertok(cedit_arange(exp, vid_priv, scn->id));
ut_assertok(expo_render(exp));
- ut_asserteq(5009, video_compress_fb(uts, dev, false));
+ ut_asserteq(4996, video_compress_fb(uts, dev, false));
expo_destroy(exp);
cur_exp = NULL;