struct work_struct *cursor = &pwq->mayday_cursor;
struct work_struct *work, *n;
- /* need rescue? */
- if (!pwq->nr_active || !need_to_create_worker(pool))
+ /* have work items to rescue? */
+ if (!pwq->nr_active)
return false;
+ /* need rescue? */
+ if (!need_to_create_worker(pool)) {
+ /*
+ * The pool has idle workers and doesn't need the rescuer, so it
+ * could simply return false here.
+ *
+ * However, the memory pressure might not be fully relieved.
+ * In PERCPU pool with concurrency enabled, having idle workers
+ * does not necessarily mean memory pressure is gone; it may
+ * simply mean regular workers have woken up, completed their
+ * work, and gone idle again due to concurrency limits.
+ *
+ * In this case, those working workers may later sleep again,
+ * the pool may run out of idle workers, and it will have to
+ * allocate new ones and wait for the timer to send mayday,
+ * causing unnecessary delay - especially if memory pressure
+ * was never resolved throughout.
+ *
+ * Do more work if memory pressure is still on to reduce
+ * relapse, using (pool->flags & POOL_MANAGER_ACTIVE), though
+ * not precisely, unless there are other PWQs needing help.
+ */
+ if (!(pool->flags & POOL_MANAGER_ACTIVE) ||
+ !list_empty(&pwq->wq->maydays))
+ return false;
+ }
+
/* search from the start or cursor if available */
if (list_empty(&cursor->entry))
work = list_first_entry(&pool->worklist, struct work_struct, entry);