/* in certain sigs, e.g. 'alert dns', which apply to both tcp and udp
* we can get called for UDP. Then we simply inspect the packet payload */
if (p->proto == IPPROTO_UDP) {
- return DetectEngineInspectStreamUDPPayload(de_ctx,
- det_ctx, s, smd, f, p);
- /* for other non-TCP protocols we assume match */
+ return DetectEngineInspectStreamUDPPayload(de_ctx, det_ctx, s, smd, f, p);
+ /* for other non-TCP protocols we assume match */
} else if (p->proto != IPPROTO_TCP)
return DETECT_ENGINE_INSPECT_SIG_MATCH;