progress = 60 * 1000;
agent->sa_progress = progress;
+ if (server_rport > 2)
+ server_rport = 1;
+ agent->sa_server_rport = server_rport;
+
agent->sa_bad_req_mask = bad_req_mask;
agent->sa_bad_resp_mask = bad_resp_mask;
agent->sa_smime = smime;
agent->sa_flags = flags & MSG_FLG_USERMASK;
agent->sa_rport = rport != 0;
- agent->sa_server_rport = server_rport != 0;
agent->sa_tcp_rport = tcp_rport != 0;
agent->sa_preload = preload;
agent->sa_tport_threadpool = threadpool;
#define NTATAG_RPORT_REF(x) ntatag_client_rport_ref, tag_bool_vr(&(x))
NTA_DLL extern tag_typedef_t ntatag_server_rport;
-#define NTATAG_SERVER_RPORT(x) ntatag_server_rport, tag_bool_v((x))
+#define NTATAG_SERVER_RPORT(x) ntatag_server_rport, tag_uint_v((x))
NTA_DLL extern tag_typedef_t ntatag_server_rport_ref;
-#define NTATAG_SERVER_RPORT_REF(x) ntatag_server_rport_ref, tag_bool_vr(&(x))
+#define NTATAG_SERVER_RPORT_REF(x) ntatag_server_rport_ref, tag_uint_vr(&(x))
NTA_DLL extern tag_typedef_t ntatag_tcp_rport;
#define NTATAG_TCP_RPORT(x) ntatag_tcp_rport, tag_bool_v((x))