static void start(__attribute__((unused)) int sample_rate,
__attribute__((unused)) int sample_format) {
+ debug(1,"pa start");
uint32_t buffer_size_in_bytes = (uint32_t)2 * 2 * RATE * 0.1; // hard wired in here
// debug(1, "pa_buffer size is %u bytes.", buffer_size_in_bytes);
audio_umb = audio_lmb + audio_size;
audio_occupancy = 0;
- // debug(1, "finish with stream");
+ debug(1,"pa stop");
+ pa_stream_unref(stream);
pa_stream_disconnect(stream);
}