debug(1, "udp port range is %d.", config.udp_port_range);
debug(1, "player name is \"%s\".", config.service_name);
debug(1, "backend is \"%s\".", config.output_name);
- debug(1, "on-start action is \"%s\".", config.cmd_start);
- debug(1, "on-stop action is \"%s\".", config.cmd_stop);
+ debug(1, "run_this_before_play_begins action is \"%s\".", config.cmd_start);
+ debug(1, "run_this_after_play_ends action is \"%s\".", config.cmd_stop);
debug(1, "wait-cmd status is %d.", config.cmd_blocking);
- debug(1, "on-start returns output is %d.", config.cmd_start_returns_output);
+ debug(1, "run_this_before_play_begins may return output is %d.", config.cmd_start_returns_output);
+ debug(1, "run_this_if_an_unfixable_error_is_detected action is \"%s\".", config.cmd_unfixable);
+ debug(1, "run_this_before_entering_active_mode action is \"%s\".", config.cmd_active_start);
+ debug(1, "run_this_after_exiting_active_mode action is \"%s\".", config.cmd_active_stop);
+ debug(1, "active_mode_timeout is %f seconds.", config.active_mode_timeout);
debug(1, "mdns backend \"%s\".", config.mdns_name);
debug(2, "userSuppliedLatency is %d.", config.userSuppliedLatency);
debug(1, "stuffing option is \"%d\" (0-basic, 1-soxr).", config.packet_stuffing);
debug(1, "drift tolerance is %f seconds.", config.tolerance);
debug(1, "password is \"%s\".", config.password);
debug(1, "ignore_volume_control is %d.", config.ignore_volume_control);
+ debug(1, "combined attenuators (0 -- software is / 1 -- hardware is top of attenuation range) is %d.", config.volume_range_hw_priority);
if (config.volume_max_db_set)
debug(1, "volume_max_db is %d.", config.volume_max_db);
else