} else if (value.type === NodeTypes.JS_CALL_EXPRESSION) {
// some helper calls can be hoisted,
// such as the `normalizeProps` generated by the compiler for pre-normalize class,
- // in this case we need to respect the ConstantType of the helper's argments
+ // in this case we need to respect the ConstantType of the helper's arguments
valueType = getConstantTypeOfHelperCall(value, context)
} else {
valueType = ConstantTypes.NOT_CONSTANT
const patched = new WeakSet<object>()
function defineReactive(obj: any, key: string, val: any) {
- // it's possible for the orignial object to be mutated after being defined
+ // it's possible for the original object to be mutated after being defined
// and expecting reactivity... we are covering it here because this seems to
// be a bit more common.
if (isObject(val) && !isReactive(val) && !patched.has(val)) {
`which expects these compile-time feature flags to be globally injected ` +
`via the bundler config in order to get better tree-shaking in the ` +
`production bundle.\n\n` +
- `For more details, see http://link.vuejs.org/feature-flags.`
+ `For more details, see https://link.vuejs.org/feature-flags.`
)
}
}
{
"name": "vue",
"version": "3.2.24",
- "description": "The progressive JavaScript framework for buiding modern web UI.",
+ "description": "The progressive JavaScript framework for building modern web UI.",
"main": "index.js",
"module": "dist/vue.runtime.esm-bundler.js",
"types": "dist/vue.d.ts",