*/
void conn_update_data_polling(struct connection *c);
-/* This callback is used to send a valid PROXY protocol line to a socket being
- * established from the local machine. It sets the protocol addresses to the
- * local and remote address. This is typically used with health checks or when
- * it is not possible to determine the other end's address. It returns 0 if it
- * fails in a fatal way or needs to poll to go further, otherwise it returns
- * non-zero and removes itself from the connection's flags (the bit is provided
- * in <flag> by the caller). It is designed to be called by the connection
- * handler and relies on it to commit polling changes. Note that this function
- * expects to be able to send the whole line at once, which should always be
- * possible since it is supposed to start at the first byte of the outgoing
- * data segment.
- */
-int conn_local_send_proxy(struct connection *conn, unsigned int flag);
-
/* Refresh the connection's polling flags from its file descriptor status.
* This should be called at the beginning of a connection handler.
*/
* handshake should be added after this point, and CO_FL_HANDSHAKE
* should be updated.
*/
- CO_FL_SI_SEND_PROXY = 0x01000000, /* send a valid PROXY protocol header */
+ CO_FL_SEND_PROXY = 0x01000000, /* send a valid PROXY protocol header */
CO_FL_SSL_WAIT_HS = 0x02000000, /* wait for an SSL handshake to complete */
CO_FL_ACCEPT_PROXY = 0x04000000, /* receive a valid PROXY protocol header */
- CO_FL_LOCAL_SPROXY = 0x08000000, /* send a valid local PROXY protocol header */
+ /* unused : 0x08000000 */
/* below we have all handshake flags grouped into one */
- CO_FL_HANDSHAKE = CO_FL_SI_SEND_PROXY | CO_FL_SSL_WAIT_HS | CO_FL_ACCEPT_PROXY | CO_FL_LOCAL_SPROXY,
+ CO_FL_HANDSHAKE = CO_FL_SEND_PROXY | CO_FL_SSL_WAIT_HS | CO_FL_ACCEPT_PROXY,
/* when any of these flags is set, polling is defined by socket-layer
* operations, as opposed to data-layer. Transport is explicitly not
*/
ret = SN_ERR_INTERNAL;
if (s->check_common.proto->connect)
- ret = s->check_common.proto->connect(conn, check->type,
- s->check.send_proxy ? 1 : (check->type) ? 0 : 2);
+ ret = s->check_common.proto->connect(conn, check->type, (check->type) ? 0 : 2);
conn->flags |= CO_FL_WAKE_DATA;
- if (check->send_proxy)
- conn->flags |= CO_FL_LOCAL_SPROXY;
+ if (s->check.send_proxy) {
+ conn->send_proxy_ofs = 1;
+ conn->flags |= CO_FL_SEND_PROXY;
+ }
switch (ret) {
case SN_ERR_NONE:
if (!conn_recv_proxy(conn, CO_FL_ACCEPT_PROXY))
goto leave;
- if (conn->flags & CO_FL_SI_SEND_PROXY)
- if (!conn_si_send_proxy(conn, CO_FL_SI_SEND_PROXY))
- goto leave;
-
- if (conn->flags & CO_FL_LOCAL_SPROXY)
- if (!conn_local_send_proxy(conn, CO_FL_LOCAL_SPROXY))
+ if (conn->flags & CO_FL_SEND_PROXY)
+ if (!conn_si_send_proxy(conn, CO_FL_SEND_PROXY))
goto leave;
#ifdef USE_OPENSSL
if (conn->flags & CO_FL_SSL_WAIT_HS)
}
return ret;
}
-
-/* This callback is used to send a valid PROXY protocol line to a socket being
- * established from the local machine. It sets the protocol addresses to the
- * local and remote address. This is typically used with health checks or when
- * it is not possible to determine the other end's address. It returns 0 if it
- * fails in a fatal way or needs to poll to go further, otherwise it returns
- * non-zero and removes itself from the connection's flags (the bit is provided
- * in <flag> by the caller). It is designed to be called by the connection
- * handler and relies on it to commit polling changes. Note that this function
- * expects to be able to send the whole line at once, which should always be
- * possible since it is supposed to start at the first byte of the outgoing
- * data segment.
- */
-int conn_local_send_proxy(struct connection *conn, unsigned int flag)
-{
- int ret;
-
- /* we might have been called just after an asynchronous shutw */
- if (conn->flags & CO_FL_SOCK_WR_SH)
- goto out_error;
-
- if (!(conn->flags & CO_FL_CTRL_READY))
- goto out_error;
-
- /* The target server expects a PROXY line to be sent first. Retrieving
- * local or remote addresses may fail until the connection is established.
- */
- conn_get_from_addr(conn);
- if (!(conn->flags & CO_FL_ADDR_FROM_SET))
- goto out_wait;
-
- conn_get_to_addr(conn);
- if (!(conn->flags & CO_FL_ADDR_TO_SET))
- goto out_wait;
-
- trash.len = make_proxy_line(trash.str, trash.size, &conn->addr.from, &conn->addr.to);
- if (!trash.len)
- goto out_error;
-
- /* we have to send the whole trash. If the data layer has a
- * pending write, we'll also set MSG_MORE.
- */
- do {
- ret = send(conn->t.sock.fd, trash.str, trash.len, (conn->flags & CO_FL_DATA_WR_ENA) ? MSG_MORE : 0);
-
- if (ret == 0)
- goto out_wait;
-
- if (ret < 0) {
- if (errno == EAGAIN || errno == ENOTCONN)
- goto out_wait;
- if (errno == EINTR)
- continue;
- conn->flags |= CO_FL_SOCK_RD_SH | CO_FL_SOCK_WR_SH;
- goto out_error;
- }
- } while (0);
-
- if (ret != trash.len)
- goto out_error;
-
- /* The connection is ready now, simply return and let the connection
- * handler notify upper layers if needed.
- */
- if (conn->flags & CO_FL_WAIT_L4_CONN)
- conn->flags &= ~CO_FL_WAIT_L4_CONN;
- conn->flags &= ~flag;
- return 1;
-
- out_error:
- /* Write error on the file descriptor */
- conn->flags |= CO_FL_ERROR;
- return 0;
-
- out_wait:
- __conn_sock_stop_recv(conn);
- __conn_sock_poll_send(conn);
- return 0;
-}
/* Prepare to send a few handshakes related to the on-wire protocol. */
if (conn->send_proxy_ofs)
- conn->flags |= CO_FL_SI_SEND_PROXY;
+ conn->flags |= CO_FL_SEND_PROXY;
conn_ctrl_init(conn); /* registers the FD */
conn_sock_want_send(conn); /* for connect status */
* further, otherwise it returns non-zero and removes itself from the connection's
* flags (the bit is provided in <flag> by the caller). It is designed to be
* called by the connection handler and relies on it to commit polling changes.
+ * Note that it can emit a PROXY line by relying on the other end's address
+ * when the connection is attached to a stream interface, or by resolving the
+ * local address otherwise (also called a LOCAL line).
*/
int conn_si_send_proxy(struct connection *conn, unsigned int flag)
{
- struct stream_interface *si = conn->owner;
-
/* we might have been called just after an asynchronous shutw */
if (conn->flags & CO_FL_SOCK_WR_SH)
goto out_error;
* offset to start sending from then end of the proxy string
* (which is recomputed every time since it's constant). If
* it is positive, it means we have to send from the start.
+ * We can only send a "normal" PROXY line when the connection
+ * is attached to a stream interface. Otherwise we can only
+ * send a LOCAL line (eg: for use with health checks).
*/
- struct connection *remote = objt_conn(si->ob->prod->end);
- if (remote)
- ret = make_proxy_line(trash.str, trash.size, &remote->addr.from, &remote->addr.to);
- else
- ret = make_proxy_line(trash.str, trash.size, NULL, NULL);
+ if (conn->data == &si_conn_cb) {
+ struct stream_interface *si = conn->owner;
+ struct connection *remote = objt_conn(si->ob->prod->end);
+
+ if (remote)
+ ret = make_proxy_line(trash.str, trash.size, &remote->addr.from, &remote->addr.to);
+ else
+ ret = make_proxy_line(trash.str, trash.size, NULL, NULL);
+ }
+ else {
+ /* The target server expects a LOCAL line to be sent first. Retrieving
+ * local or remote addresses may fail until the connection is established.
+ */
+ conn_get_from_addr(conn);
+ if (!(conn->flags & CO_FL_ADDR_FROM_SET))
+ goto out_wait;
+
+ conn_get_to_addr(conn);
+ if (!(conn->flags & CO_FL_ADDR_TO_SET))
+ goto out_wait;
+
+ ret = make_proxy_line(trash.str, trash.size, &conn->addr.from, &conn->addr.to);
+ }
if (!ret)
goto out_error;