../../src/lib/util/encode \
../../src/lib/util/io \
../../src/lib/util/random \
- ../../src/lib/util/threads \
../../src/lib/util/unittests \
../../src/lib/yang \
.
-// Copyright (C) 2018 Internet Systems Consortium, Inc. ("ISC")
+// Copyright (C) 2018-2019 Internet Systems Consortium, Inc. ("ISC")
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
developing your implementation are:
-# It MUST be thread safe since queuing and dequeing packets are done by
-separate threads. (You might considering using isc::util::thread::Mutex and
-isc::util::thread::Mutex::Locker).
+separate threads. (You might considering using std::mutex and std::lock_guard).
-# Its efficiency (or lack thereof) will have a direct impact on server
performance. You will have to consider the dynamics of your deployment