agent_session = switch_core_session_locate(h->agent_uuid);
if (agent_session) {
switch_channel_t *agent_channel = switch_core_session_get_channel(agent_session);
- switch_event_t *e;
const char *cc_warning_tone = switch_channel_get_variable(agent_channel, "cc_warning_tone");
switch_channel_set_variable(agent_channel, "cc_side", "agent");
switch_channel_set_variable(agent_channel, "cc_member_session_uuid", h->member_session_uuid);
/* Playback this to the agent */
- if (cc_warning_tone && switch_event_create(&e, SWITCH_EVENT_COMMAND) == SWITCH_STATUS_SUCCESS) {
- switch_event_add_header_string(e, SWITCH_STACK_BOTTOM, "call-command", "execute");
- switch_event_add_header_string(e, SWITCH_STACK_BOTTOM, "execute-app-name", "playback");
- switch_event_add_header_string(e, SWITCH_STACK_BOTTOM, "execute-app-arg", cc_warning_tone);
- switch_core_session_queue_private_event(agent_session, &e, SWITCH_TRUE);
+ if (cc_warning_tone) {
+ playback_array(agent_session, cc_warning_tone);
}
status = SWITCH_STATUS_SUCCESS;