/gettext-tools/libgettextpo/wctype-h.c
/gettext-tools/libgettextpo/wctype.in.h
/gettext-tools/libgettextpo/wcwidth.c
+/gettext-tools/libgettextpo/windows-initguard.h
/gettext-tools/libgettextpo/windows-mutex.c
/gettext-tools/libgettextpo/windows-mutex.h
/gettext-tools/libgettextpo/windows-once.c
/gettext-tools/libgettextpo/windows-once.h
/gettext-tools/libgettextpo/windows-recmutex.c
/gettext-tools/libgettextpo/windows-recmutex.h
-/gettext-tools/libgettextpo/windows-spinlock.h
+/gettext-tools/libgettextpo/windows-rwlock.c
+/gettext-tools/libgettextpo/windows-rwlock.h
/gettext-tools/libgettextpo/windows-tls.c
/gettext-tools/libgettextpo/windows-tls.h
/gettext-tools/libgettextpo/xalloc-oversized.h
test "`sed 1,15d $(srcdir)/gettext-runtime/intl/lock.c | md5sum`" = "`sed -e 1,15d -e 's,glthread/,,g' $(srcdir)/gettext-tools/gnulib-lib/glthread/lock.c | md5sum`"
test "`sed 1,15d $(srcdir)/gettext-runtime/intl/threadlib.c | md5sum`" = "`sed -e 1,15d $(srcdir)/gettext-tools/gnulib-lib/glthread/threadlib.c | md5sum`"
test "`sed 1,16d $(srcdir)/gettext-runtime/intl/verify.h | md5sum`" = "`sed 1,16d $(srcdir)/gettext-tools/gnulib-lib/verify.h | md5sum`"
+ test "`sed 1,15d $(srcdir)/gettext-runtime/intl/windows-initguard.h | md5sum`" = "`sed 1,15d $(srcdir)/gettext-tools/gnulib-lib/windows-initguard.h | md5sum`"
test "`sed 1,15d $(srcdir)/gettext-runtime/intl/windows-mutex.h | md5sum`" = "`sed 1,15d $(srcdir)/gettext-tools/gnulib-lib/windows-mutex.h | md5sum`"
test "`sed 1,15d $(srcdir)/gettext-runtime/intl/windows-mutex.c | md5sum`" = "`sed 1,15d $(srcdir)/gettext-tools/gnulib-lib/windows-mutex.c | md5sum`"
test "`sed 1,15d $(srcdir)/gettext-runtime/intl/windows-once.h | md5sum`" = "`sed 1,15d $(srcdir)/gettext-tools/gnulib-lib/windows-once.h | md5sum`"
test "`sed 1,15d $(srcdir)/gettext-runtime/intl/windows-once.c | md5sum`" = "`sed 1,15d $(srcdir)/gettext-tools/gnulib-lib/windows-once.c | md5sum`"
test "`sed 1,15d $(srcdir)/gettext-runtime/intl/windows-recmutex.h | md5sum`" = "`sed 1,15d $(srcdir)/gettext-tools/gnulib-lib/windows-recmutex.h | md5sum`"
test "`sed 1,15d $(srcdir)/gettext-runtime/intl/windows-recmutex.c | md5sum`" = "`sed 1,15d $(srcdir)/gettext-tools/gnulib-lib/windows-recmutex.c | md5sum`"
- test "`sed 1,15d $(srcdir)/gettext-runtime/intl/windows-spinlock.h | md5sum`" = "`sed 1,15d $(srcdir)/gettext-tools/gnulib-lib/windows-spinlock.h | md5sum`"
+ test "`sed 1,15d $(srcdir)/gettext-runtime/intl/windows-rwlock.h | md5sum`" = "`sed 1,15d $(srcdir)/gettext-tools/gnulib-lib/windows-rwlock.h | md5sum`"
+ test "`sed 1,15d $(srcdir)/gettext-runtime/intl/windows-rwlock.c | md5sum`" = "`sed 1,15d $(srcdir)/gettext-tools/gnulib-lib/windows-rwlock.c | md5sum`"
cmp -s $(srcdir)/gettext-runtime/intl/printf-args.h $(srcdir)/gettext-runtime/libasprintf/printf-args.h
cmp -s $(srcdir)/gettext-runtime/intl/printf-args.c $(srcdir)/gettext-runtime/libasprintf/printf-args.c
cmp -s $(srcdir)/gettext-runtime/intl/printf-parse.h $(srcdir)/gettext-runtime/libasprintf/printf-parse.h
windows-mutex
windows-once
windows-recmutex
+ windows-rwlock
'
GNULIB_MODULES_TOOLS_OTHER='
gettext-tools-misc
plural-exp.h \
eval-plural.h \
localcharset.h \
- lock.h windows-spinlock.h windows-mutex.h windows-recmutex.h windows-once.h \
+ lock.h windows-mutex.h windows-rwlock.h windows-recmutex.h windows-once.h windows-initguard.h \
relocatable.h \
flexmember.h \
localename-table.in.h \
if WINDOWS_NATIVE
LIBINTLSOURCES += \
windows-mutex.c \
+ windows-rwlock.c \
windows-recmutex.c \
windows-once.c
endif
$(AM_V_CC)$(LTCOMPILE) -c -o $@ $(srcdir)/intl-compat.c
windows-mutex.lo: $(srcdir)/windows-mutex.c
$(AM_V_CC)$(LTCOMPILE) -c -o $@ $(srcdir)/windows-mutex.c
+windows-rwlock.lo: $(srcdir)/windows-rwlock.c
+ $(AM_V_CC)$(LTCOMPILE) -c -o $@ $(srcdir)/windows-rwlock.c
windows-recmutex.lo: $(srcdir)/windows-recmutex.c
$(AM_V_CC)$(LTCOMPILE) -c -o $@ $(srcdir)/windows-recmutex.c
windows-once.lo: $(srcdir)/windows-once.c
PLURAL_DEPS += libintl.h
endif
-bindtextdom.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-spinlock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h
-dcgettext.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-spinlock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h
-dgettext.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-spinlock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h
-gettext.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-spinlock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h
-finddomain.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-spinlock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h
+bindtextdom.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-rwlock.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h $(srcdir)/windows-initguard.h
+dcgettext.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-rwlock.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h $(srcdir)/windows-initguard.h
+dgettext.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-rwlock.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h $(srcdir)/windows-initguard.h
+gettext.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-rwlock.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h $(srcdir)/windows-initguard.h
+finddomain.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-rwlock.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h $(srcdir)/windows-initguard.h
hash-string.lo: ../config.h $(srcdir)/hash-string.h
-loadmsgcat.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-spinlock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h $(srcdir)/hash-string.h $(srcdir)/plural-exp.h
-localealias.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-spinlock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h $(srcdir)/relocatable.h
-textdomain.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-spinlock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h
+loadmsgcat.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-rwlock.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h $(srcdir)/windows-initguard.h $(srcdir)/hash-string.h $(srcdir)/plural-exp.h
+localealias.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-rwlock.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h $(srcdir)/windows-initguard.h $(srcdir)/relocatable.h
+textdomain.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-rwlock.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h $(srcdir)/windows-initguard.h
l10nflist.lo: ../config.h $(srcdir)/loadinfo.h
explodename.lo: ../config.h $(srcdir)/loadinfo.h
-dcigettext.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-spinlock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h $(srcdir)/localcharset.h $(srcdir)/plural-exp.h $(srcdir)/hash-string.h $(srcdir)/tsearch.h $(srcdir)/tsearch.c $(srcdir)/eval-plural.h
-dcngettext.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-spinlock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h
-dngettext.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-spinlock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h
-ngettext.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-spinlock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h
+dcigettext.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-rwlock.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h $(srcdir)/windows-initguard.h $(srcdir)/localcharset.h $(srcdir)/plural-exp.h $(srcdir)/hash-string.h $(srcdir)/tsearch.h $(srcdir)/tsearch.c $(srcdir)/eval-plural.h
+dcngettext.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-rwlock.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h $(srcdir)/windows-initguard.h
+dngettext.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-rwlock.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h $(srcdir)/windows-initguard.h
+ngettext.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-rwlock.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h $(srcdir)/windows-initguard.h
plural.lo: ../config.h $(srcdir)/plural-exp.h $(PLURAL_DEPS)
plural-exp.lo: ../config.h $(srcdir)/plural-exp.h
localcharset.lo: ../config.h $(srcdir)/localcharset.h
threadlib.lo: ../config.h
-lock.lo: ../config.h $(srcdir)/lock.h $(srcdir)/windows-spinlock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h
+lock.lo: ../config.h $(srcdir)/lock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-rwlock.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h $(srcdir)/windows-initguard.h
relocatable.lo: ../config.h $(srcdir)/relocatable.h
langprefs.lo: ../config.h
-localename.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-spinlock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h $(srcdir)/flexmember.h localename-table.h
-localename-table.lo: ../config.h localename-table.h $(srcdir)/lock.h $(srcdir)/windows-spinlock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h
-log.lo: ../config.h $(srcdir)/lock.h $(srcdir)/windows-spinlock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h
+localename.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-rwlock.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h $(srcdir)/windows-initguard.h $(srcdir)/flexmember.h localename-table.h
+localename-table.lo: ../config.h localename-table.h $(srcdir)/lock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-rwlock.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h $(srcdir)/windows-initguard.h
+log.lo: ../config.h $(srcdir)/lock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-rwlock.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h $(srcdir)/windows-initguard.h
printf.lo: ../config.h $(srcdir)/printf-args.c $(srcdir)/printf-args.h $(srcdir)/printf-parse.c $(srcdir)/printf-parse.h $(srcdir)/wprintf-parse.h $(srcdir)/xsize.h $(srcdir)/vasnprintf.c $(srcdir)/vasnprintf.h $(srcdir)/vasnwprintf.h $(srcdir)/verify.h
-setlocale.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-spinlock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h
+setlocale.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-rwlock.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h $(srcdir)/windows-initguard.h
version.lo: ../config.h libgnuintl.h
xsize.lo: ../config.h $(srcdir)/xsize.h
osdep.lo: ../config.h $(srcdir)/intl-exports.c $(srcdir)/os2compat.c
-intl-compat.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-spinlock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h
-windows-mutex.lo: ../config.h $(srcdir)/windows-mutex.h $(srcdir)/windows-spinlock.h
-windows-recmutex.lo: ../config.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-spinlock.h
+intl-compat.lo: ../config.h $(srcdir)/gettextP.h libgnuintl.h $(srcdir)/gmo.h $(srcdir)/loadinfo.h $(srcdir)/lock.h $(srcdir)/windows-mutex.h $(srcdir)/windows-rwlock.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-once.h $(srcdir)/windows-initguard.h
+windows-mutex.lo: ../config.h $(srcdir)/windows-mutex.h $(srcdir)/windows-initguard.h
+windows-rwlock.lo: ../config.h $(srcdir)/windows-rwlock.h $(srcdir)/windows-initguard.h
+windows-recmutex.lo: ../config.h $(srcdir)/windows-recmutex.h $(srcdir)/windows-initguard.h
windows-once.lo: ../config.h $(srcdir)/windows-once.h
# Version information according to Woe32 conventions.
along with this program. If not, see <https://www.gnu.org/licenses/>. */
/* Written by Bruno Haible <bruno@clisp.org>, 2005.
- Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-solaris.h,
- gthr-win32.h. */
+ Based on GCC's gthr-posix.h, gthr-posix95.h. */
#include <config.h>
/* ========================================================================= */
-#if USE_PTH_THREADS
-
-/* Use the GNU Pth threads library. */
-
-/* -------------------------- gl_lock_t datatype -------------------------- */
-
-/* ------------------------- gl_rwlock_t datatype ------------------------- */
-
-# if !HAVE_PTH_RWLOCK_ACQUIRE_PREFER_WRITER
-
-int
-glthread_rwlock_init_multithreaded (gl_rwlock_t *lock)
-{
- if (!pth_mutex_init (&lock->lock))
- return errno;
- if (!pth_cond_init (&lock->waiting_readers))
- return errno;
- if (!pth_cond_init (&lock->waiting_writers))
- return errno;
- lock->waiting_writers_count = 0;
- lock->runcount = 0;
- lock->initialized = 1;
- return 0;
-}
-
-int
-glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock)
-{
- if (!lock->initialized)
- glthread_rwlock_init_multithreaded (lock);
- if (!pth_mutex_acquire (&lock->lock, 0, NULL))
- return errno;
- /* Test whether only readers are currently running, and whether the runcount
- field will not overflow, and whether no writer is waiting. The latter
- condition is because POSIX recommends that "write locks shall take
- precedence over read locks", to avoid "writer starvation". */
- while (!(lock->runcount + 1 > 0 && lock->waiting_writers_count == 0))
- {
- /* This thread has to wait for a while. Enqueue it among the
- waiting_readers. */
- if (!pth_cond_await (&lock->waiting_readers, &lock->lock, NULL))
- {
- int err = errno;
- pth_mutex_release (&lock->lock);
- return err;
- }
- }
- lock->runcount++;
- return (!pth_mutex_release (&lock->lock) ? errno : 0);
-}
-
-int
-glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock)
-{
- if (!lock->initialized)
- glthread_rwlock_init_multithreaded (lock);
- if (!pth_mutex_acquire (&lock->lock, 0, NULL))
- return errno;
- /* Test whether no readers or writers are currently running. */
- while (!(lock->runcount == 0))
- {
- /* This thread has to wait for a while. Enqueue it among the
- waiting_writers. */
- lock->waiting_writers_count++;
- if (!pth_cond_await (&lock->waiting_writers, &lock->lock, NULL))
- {
- int err = errno;
- lock->waiting_writers_count--;
- pth_mutex_release (&lock->lock);
- return err;
- }
- lock->waiting_writers_count--;
- }
- lock->runcount--; /* runcount becomes -1 */
- return (!pth_mutex_release (&lock->lock) ? errno : 0);
-}
-
-int
-glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock)
-{
- int err;
-
- if (!lock->initialized)
- return EINVAL;
- if (!pth_mutex_acquire (&lock->lock, 0, NULL))
- return errno;
- if (lock->runcount < 0)
- {
- /* Drop a writer lock. */
- if (!(lock->runcount == -1))
- {
- pth_mutex_release (&lock->lock);
- return EINVAL;
- }
- lock->runcount = 0;
- }
- else
- {
- /* Drop a reader lock. */
- if (!(lock->runcount > 0))
- {
- pth_mutex_release (&lock->lock);
- return EINVAL;
- }
- lock->runcount--;
- }
- if (lock->runcount == 0)
- {
- /* POSIX recommends that "write locks shall take precedence over read
- locks", to avoid "writer starvation". */
- if (lock->waiting_writers_count > 0)
- {
- /* Wake up one of the waiting writers. */
- if (!pth_cond_notify (&lock->waiting_writers, FALSE))
- {
- int err = errno;
- pth_mutex_release (&lock->lock);
- return err;
- }
- }
- else
- {
- /* Wake up all waiting readers. */
- if (!pth_cond_notify (&lock->waiting_readers, TRUE))
- {
- int err = errno;
- pth_mutex_release (&lock->lock);
- return err;
- }
- }
- }
- return (!pth_mutex_release (&lock->lock) ? errno : 0);
-}
-
-int
-glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock)
-{
- lock->initialized = 0;
- return 0;
-}
-
-# endif
-
-/* --------------------- gl_recursive_lock_t datatype --------------------- */
-
-/* -------------------------- gl_once_t datatype -------------------------- */
-
-static void
-glthread_once_call (void *arg)
-{
- void (**gl_once_temp_addr) (void) = (void (**) (void)) arg;
- void (*initfunction) (void) = *gl_once_temp_addr;
- initfunction ();
-}
-
-int
-glthread_once_multithreaded (pth_once_t *once_control, void (*initfunction) (void))
-{
- void (*temp) (void) = initfunction;
- return (!pth_once (once_control, glthread_once_call, &temp) ? errno : 0);
-}
-
-int
-glthread_once_singlethreaded (pth_once_t *once_control)
-{
- /* We know that pth_once_t is an integer type. */
- if (*once_control == PTH_ONCE_INIT)
- {
- /* First time use of once_control. Invert the marker. */
- *once_control = ~ PTH_ONCE_INIT;
- return 1;
- }
- else
- return 0;
-}
-
-#endif
-
-/* ========================================================================= */
-
-#if USE_SOLARIS_THREADS
-
-/* Use the old Solaris threads library. */
-
-/* -------------------------- gl_lock_t datatype -------------------------- */
-
-/* ------------------------- gl_rwlock_t datatype ------------------------- */
-
-/* --------------------- gl_recursive_lock_t datatype --------------------- */
-
-int
-glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock)
-{
- int err;
-
- err = mutex_init (&lock->mutex, USYNC_THREAD, NULL);
- if (err != 0)
- return err;
- lock->owner = (thread_t) 0;
- lock->depth = 0;
- return 0;
-}
-
-int
-glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock)
-{
- thread_t self = thr_self ();
- if (lock->owner != self)
- {
- int err;
-
- err = mutex_lock (&lock->mutex);
- if (err != 0)
- return err;
- lock->owner = self;
- }
- if (++(lock->depth) == 0) /* wraparound? */
- {
- lock->depth--;
- return EAGAIN;
- }
- return 0;
-}
-
-int
-glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock)
-{
- if (lock->owner != thr_self ())
- return EPERM;
- if (lock->depth == 0)
- return EINVAL;
- if (--(lock->depth) == 0)
- {
- lock->owner = (thread_t) 0;
- return mutex_unlock (&lock->mutex);
- }
- else
- return 0;
-}
-
-int
-glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock)
-{
- if (lock->owner != (thread_t) 0)
- return EBUSY;
- return mutex_destroy (&lock->mutex);
-}
-
-/* -------------------------- gl_once_t datatype -------------------------- */
-
-int
-glthread_once_multithreaded (gl_once_t *once_control, void (*initfunction) (void))
-{
- if (!once_control->inited)
- {
- int err;
-
- /* Use the mutex to guarantee that if another thread is already calling
- the initfunction, this thread waits until it's finished. */
- err = mutex_lock (&once_control->mutex);
- if (err != 0)
- return err;
- if (!once_control->inited)
- {
- once_control->inited = 1;
- initfunction ();
- }
- return mutex_unlock (&once_control->mutex);
- }
- else
- return 0;
-}
-
-int
-glthread_once_singlethreaded (gl_once_t *once_control)
-{
- /* We know that gl_once_t contains an integer type. */
- if (!once_control->inited)
- {
- /* First time use of once_control. Invert the marker. */
- once_control->inited = ~ 0;
- return 1;
- }
- else
- return 0;
-}
-
-#endif
-
-/* ========================================================================= */
-
#if USE_WINDOWS_THREADS
-/* ------------------------- gl_rwlock_t datatype ------------------------- */
-
-/* In this file, the waitqueues are implemented as circular arrays. */
-#define gl_waitqueue_t gl_carray_waitqueue_t
-
-static void
-gl_waitqueue_init (gl_waitqueue_t *wq)
-{
- wq->array = NULL;
- wq->count = 0;
- wq->alloc = 0;
- wq->offset = 0;
-}
-
-/* Enqueues the current thread, represented by an event, in a wait queue.
- Returns INVALID_HANDLE_VALUE if an allocation failure occurs. */
-static HANDLE
-gl_waitqueue_add (gl_waitqueue_t *wq)
-{
- HANDLE event;
- unsigned int index;
-
- if (wq->count == wq->alloc)
- {
- unsigned int new_alloc = 2 * wq->alloc + 1;
- HANDLE *new_array =
- (HANDLE *) realloc (wq->array, new_alloc * sizeof (HANDLE));
- if (new_array == NULL)
- /* No more memory. */
- return INVALID_HANDLE_VALUE;
- /* Now is a good opportunity to rotate the array so that its contents
- starts at offset 0. */
- if (wq->offset > 0)
- {
- unsigned int old_count = wq->count;
- unsigned int old_alloc = wq->alloc;
- unsigned int old_offset = wq->offset;
- unsigned int i;
- if (old_offset + old_count > old_alloc)
- {
- unsigned int limit = old_offset + old_count - old_alloc;
- for (i = 0; i < limit; i++)
- new_array[old_alloc + i] = new_array[i];
- }
- for (i = 0; i < old_count; i++)
- new_array[i] = new_array[old_offset + i];
- wq->offset = 0;
- }
- wq->array = new_array;
- wq->alloc = new_alloc;
- }
- /* Whether the created event is a manual-reset one or an auto-reset one,
- does not matter, since we will wait on it only once. */
- event = CreateEvent (NULL, TRUE, FALSE, NULL);
- if (event == INVALID_HANDLE_VALUE)
- /* No way to allocate an event. */
- return INVALID_HANDLE_VALUE;
- index = wq->offset + wq->count;
- if (index >= wq->alloc)
- index -= wq->alloc;
- wq->array[index] = event;
- wq->count++;
- return event;
-}
-
-/* Notifies the first thread from a wait queue and dequeues it. */
-static void
-gl_waitqueue_notify_first (gl_waitqueue_t *wq)
-{
- SetEvent (wq->array[wq->offset + 0]);
- wq->offset++;
- wq->count--;
- if (wq->count == 0 || wq->offset == wq->alloc)
- wq->offset = 0;
-}
-
-/* Notifies all threads from a wait queue and dequeues them all. */
-static void
-gl_waitqueue_notify_all (gl_waitqueue_t *wq)
-{
- unsigned int i;
-
- for (i = 0; i < wq->count; i++)
- {
- unsigned int index = wq->offset + i;
- if (index >= wq->alloc)
- index -= wq->alloc;
- SetEvent (wq->array[index]);
- }
- wq->count = 0;
- wq->offset = 0;
-}
-
-void
-glthread_rwlock_init_func (gl_rwlock_t *lock)
-{
- InitializeCriticalSection (&lock->lock);
- gl_waitqueue_init (&lock->waiting_readers);
- gl_waitqueue_init (&lock->waiting_writers);
- lock->runcount = 0;
- lock->guard.done = 1;
-}
-
-int
-glthread_rwlock_rdlock_func (gl_rwlock_t *lock)
-{
- if (!lock->guard.done)
- {
- if (InterlockedIncrement (&lock->guard.started) == 0)
- /* This thread is the first one to need this lock. Initialize it. */
- glthread_rwlock_init (lock);
- else
- {
- /* Don't let lock->guard.started grow and wrap around. */
- InterlockedDecrement (&lock->guard.started);
- /* Yield the CPU while waiting for another thread to finish
- initializing this lock. */
- while (!lock->guard.done)
- Sleep (0);
- }
- }
- EnterCriticalSection (&lock->lock);
- /* Test whether only readers are currently running, and whether the runcount
- field will not overflow, and whether no writer is waiting. The latter
- condition is because POSIX recommends that "write locks shall take
- precedence over read locks", to avoid "writer starvation". */
- if (!(lock->runcount + 1 > 0 && lock->waiting_writers.count == 0))
- {
- /* This thread has to wait for a while. Enqueue it among the
- waiting_readers. */
- HANDLE event = gl_waitqueue_add (&lock->waiting_readers);
- if (event != INVALID_HANDLE_VALUE)
- {
- DWORD result;
- LeaveCriticalSection (&lock->lock);
- /* Wait until another thread signals this event. */
- result = WaitForSingleObject (event, INFINITE);
- if (result == WAIT_FAILED || result == WAIT_TIMEOUT)
- abort ();
- CloseHandle (event);
- /* The thread which signalled the event already did the bookkeeping:
- removed us from the waiting_readers, incremented lock->runcount. */
- if (!(lock->runcount > 0))
- abort ();
- return 0;
- }
- else
- {
- /* Allocation failure. Weird. */
- do
- {
- LeaveCriticalSection (&lock->lock);
- Sleep (1);
- EnterCriticalSection (&lock->lock);
- }
- while (!(lock->runcount + 1 > 0));
- }
- }
- lock->runcount++;
- LeaveCriticalSection (&lock->lock);
- return 0;
-}
-
-int
-glthread_rwlock_wrlock_func (gl_rwlock_t *lock)
-{
- if (!lock->guard.done)
- {
- if (InterlockedIncrement (&lock->guard.started) == 0)
- /* This thread is the first one to need this lock. Initialize it. */
- glthread_rwlock_init (lock);
- else
- {
- /* Don't let lock->guard.started grow and wrap around. */
- InterlockedDecrement (&lock->guard.started);
- /* Yield the CPU while waiting for another thread to finish
- initializing this lock. */
- while (!lock->guard.done)
- Sleep (0);
- }
- }
- EnterCriticalSection (&lock->lock);
- /* Test whether no readers or writers are currently running. */
- if (!(lock->runcount == 0))
- {
- /* This thread has to wait for a while. Enqueue it among the
- waiting_writers. */
- HANDLE event = gl_waitqueue_add (&lock->waiting_writers);
- if (event != INVALID_HANDLE_VALUE)
- {
- DWORD result;
- LeaveCriticalSection (&lock->lock);
- /* Wait until another thread signals this event. */
- result = WaitForSingleObject (event, INFINITE);
- if (result == WAIT_FAILED || result == WAIT_TIMEOUT)
- abort ();
- CloseHandle (event);
- /* The thread which signalled the event already did the bookkeeping:
- removed us from the waiting_writers, set lock->runcount = -1. */
- if (!(lock->runcount == -1))
- abort ();
- return 0;
- }
- else
- {
- /* Allocation failure. Weird. */
- do
- {
- LeaveCriticalSection (&lock->lock);
- Sleep (1);
- EnterCriticalSection (&lock->lock);
- }
- while (!(lock->runcount == 0));
- }
- }
- lock->runcount--; /* runcount becomes -1 */
- LeaveCriticalSection (&lock->lock);
- return 0;
-}
-
-int
-glthread_rwlock_unlock_func (gl_rwlock_t *lock)
-{
- if (!lock->guard.done)
- return EINVAL;
- EnterCriticalSection (&lock->lock);
- if (lock->runcount < 0)
- {
- /* Drop a writer lock. */
- if (!(lock->runcount == -1))
- abort ();
- lock->runcount = 0;
- }
- else
- {
- /* Drop a reader lock. */
- if (!(lock->runcount > 0))
- {
- LeaveCriticalSection (&lock->lock);
- return EPERM;
- }
- lock->runcount--;
- }
- if (lock->runcount == 0)
- {
- /* POSIX recommends that "write locks shall take precedence over read
- locks", to avoid "writer starvation". */
- if (lock->waiting_writers.count > 0)
- {
- /* Wake up one of the waiting writers. */
- lock->runcount--;
- gl_waitqueue_notify_first (&lock->waiting_writers);
- }
- else
- {
- /* Wake up all waiting readers. */
- lock->runcount += lock->waiting_readers.count;
- gl_waitqueue_notify_all (&lock->waiting_readers);
- }
- }
- LeaveCriticalSection (&lock->lock);
- return 0;
-}
-
-int
-glthread_rwlock_destroy_func (gl_rwlock_t *lock)
-{
- if (!lock->guard.done)
- return EINVAL;
- if (lock->runcount != 0)
- return EBUSY;
- DeleteCriticalSection (&lock->lock);
- if (lock->waiting_readers.array != NULL)
- free (lock->waiting_readers.array);
- if (lock->waiting_writers.array != NULL)
- free (lock->waiting_writers.array);
- lock->guard.done = 0;
- return 0;
-}
-
#endif
/* ========================================================================= */
along with this program. If not, see <https://www.gnu.org/licenses/>. */
/* Written by Bruno Haible <bruno@clisp.org>, 2005.
- Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-solaris.h,
- gthr-win32.h. */
+ Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-win32.h. */
/* This file contains locking primitives for use with a given thread library.
It does not contain primitives for creating threads or for other
#include <stdlib.h>
#if !defined c11_threads_in_use
-# if HAVE_THREADS_H && (USE_POSIX_THREADS_WEAK || USE_PTH_THREADS_WEAK || USE_SOLARIS_THREADS_WEAK)
+# if HAVE_THREADS_H && USE_POSIX_THREADS_WEAK
# include <threads.h>
# pragma weak thrd_exit
# define c11_threads_in_use() (thrd_exit != NULL)
/* ========================================================================= */
-#if USE_PTH_THREADS
-
-/* Use the GNU Pth threads library. */
-
-# include <pth.h>
-
-# ifdef __cplusplus
-extern "C" {
-# endif
-
-# if USE_PTH_THREADS_WEAK
-
-/* Use weak references to the GNU Pth threads library. */
-
-# pragma weak pth_mutex_init
-# pragma weak pth_mutex_acquire
-# pragma weak pth_mutex_release
-# pragma weak pth_rwlock_init
-# pragma weak pth_rwlock_acquire
-# pragma weak pth_rwlock_release
-# pragma weak pth_once
-# pragma weak pth_cond_init
-# pragma weak pth_cond_await
-# pragma weak pth_cond_notify
-
-# pragma weak pth_cancel
-# define pth_in_use() (pth_cancel != NULL || c11_threads_in_use ())
-
-# else
-
-# define pth_in_use() 1
-
-# endif
-
-/* -------------------------- gl_lock_t datatype -------------------------- */
-
-typedef pth_mutex_t gl_lock_t;
-# define gl_lock_define(STORAGECLASS, NAME) \
- STORAGECLASS pth_mutex_t NAME;
-# define gl_lock_define_initialized(STORAGECLASS, NAME) \
- STORAGECLASS pth_mutex_t NAME = gl_lock_initializer;
-# define gl_lock_initializer \
- PTH_MUTEX_INIT
-# define glthread_lock_init(LOCK) \
- (pth_in_use () && !pth_mutex_init (LOCK) ? errno : 0)
-# define glthread_lock_lock(LOCK) \
- (pth_in_use () && !pth_mutex_acquire (LOCK, 0, NULL) ? errno : 0)
-# define glthread_lock_unlock(LOCK) \
- (pth_in_use () && !pth_mutex_release (LOCK) ? errno : 0)
-# define glthread_lock_destroy(LOCK) \
- ((void)(LOCK), 0)
-
-/* ------------------------- gl_rwlock_t datatype ------------------------- */
-
-/* Pth pth_rwlock_acquire always prefers readers. No autoconf test so far. */
-# if HAVE_PTH_RWLOCK_ACQUIRE_PREFER_WRITER
-
-typedef pth_rwlock_t gl_rwlock_t;
-# define gl_rwlock_define(STORAGECLASS, NAME) \
- STORAGECLASS pth_rwlock_t NAME;
-# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
- STORAGECLASS pth_rwlock_t NAME = gl_rwlock_initializer;
-# define gl_rwlock_initializer \
- PTH_RWLOCK_INIT
-# define glthread_rwlock_init(LOCK) \
- (pth_in_use () && !pth_rwlock_init (LOCK) ? errno : 0)
-# define glthread_rwlock_rdlock(LOCK) \
- (pth_in_use () && !pth_rwlock_acquire (LOCK, PTH_RWLOCK_RD, 0, NULL) ? errno : 0)
-# define glthread_rwlock_wrlock(LOCK) \
- (pth_in_use () && !pth_rwlock_acquire (LOCK, PTH_RWLOCK_RW, 0, NULL) ? errno : 0)
-# define glthread_rwlock_unlock(LOCK) \
- (pth_in_use () && !pth_rwlock_release (LOCK) ? errno : 0)
-# define glthread_rwlock_destroy(LOCK) \
- ((void)(LOCK), 0)
-
-# else
-
-typedef struct
- {
- int initialized;
- pth_mutex_t lock; /* protects the remaining fields */
- pth_cond_t waiting_readers; /* waiting readers */
- pth_cond_t waiting_writers; /* waiting writers */
- unsigned int waiting_writers_count; /* number of waiting writers */
- int runcount; /* number of readers running, or -1 when a writer runs */
- }
- gl_rwlock_t;
-# define gl_rwlock_define(STORAGECLASS, NAME) \
- STORAGECLASS gl_rwlock_t NAME;
-# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
- STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer;
-# define gl_rwlock_initializer \
- { 0 }
-# define glthread_rwlock_init(LOCK) \
- (pth_in_use () ? glthread_rwlock_init_multithreaded (LOCK) : 0)
-# define glthread_rwlock_rdlock(LOCK) \
- (pth_in_use () ? glthread_rwlock_rdlock_multithreaded (LOCK) : 0)
-# define glthread_rwlock_wrlock(LOCK) \
- (pth_in_use () ? glthread_rwlock_wrlock_multithreaded (LOCK) : 0)
-# define glthread_rwlock_unlock(LOCK) \
- (pth_in_use () ? glthread_rwlock_unlock_multithreaded (LOCK) : 0)
-# define glthread_rwlock_destroy(LOCK) \
- (pth_in_use () ? glthread_rwlock_destroy_multithreaded (LOCK) : 0)
-extern int glthread_rwlock_init_multithreaded (gl_rwlock_t *lock);
-extern int glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock);
-extern int glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock);
-extern int glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock);
-extern int glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock);
-
-# endif
-
-/* --------------------- gl_recursive_lock_t datatype --------------------- */
-
-/* In Pth, mutexes are recursive by default. */
-typedef pth_mutex_t gl_recursive_lock_t;
-# define gl_recursive_lock_define(STORAGECLASS, NAME) \
- STORAGECLASS pth_mutex_t NAME;
-# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
- STORAGECLASS pth_mutex_t NAME = gl_recursive_lock_initializer;
-# define gl_recursive_lock_initializer \
- PTH_MUTEX_INIT
-# define glthread_recursive_lock_init(LOCK) \
- (pth_in_use () && !pth_mutex_init (LOCK) ? errno : 0)
-# define glthread_recursive_lock_lock(LOCK) \
- (pth_in_use () && !pth_mutex_acquire (LOCK, 0, NULL) ? errno : 0)
-# define glthread_recursive_lock_unlock(LOCK) \
- (pth_in_use () && !pth_mutex_release (LOCK) ? errno : 0)
-# define glthread_recursive_lock_destroy(LOCK) \
- ((void)(LOCK), 0)
-
-/* -------------------------- gl_once_t datatype -------------------------- */
-
-typedef pth_once_t gl_once_t;
-# define gl_once_define(STORAGECLASS, NAME) \
- STORAGECLASS pth_once_t NAME = PTH_ONCE_INIT;
-# define glthread_once(ONCE_CONTROL, INITFUNCTION) \
- (pth_in_use () \
- ? glthread_once_multithreaded (ONCE_CONTROL, INITFUNCTION) \
- : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0))
-extern int glthread_once_multithreaded (pth_once_t *once_control, void (*initfunction) (void));
-extern int glthread_once_singlethreaded (pth_once_t *once_control);
-
-# ifdef __cplusplus
-}
-# endif
-
-#endif
-
-/* ========================================================================= */
-
-#if USE_SOLARIS_THREADS
-
-/* Use the old Solaris threads library. */
-
-# include <thread.h>
-# include <synch.h>
-
-# ifdef __cplusplus
-extern "C" {
-# endif
-
-# if USE_SOLARIS_THREADS_WEAK
-
-/* Use weak references to the old Solaris threads library. */
-
-# pragma weak mutex_init
-# pragma weak mutex_lock
-# pragma weak mutex_unlock
-# pragma weak mutex_destroy
-# pragma weak rwlock_init
-# pragma weak rw_rdlock
-# pragma weak rw_wrlock
-# pragma weak rw_unlock
-# pragma weak rwlock_destroy
-# pragma weak thr_self
-
-# pragma weak thr_suspend
-# define thread_in_use() (thr_suspend != NULL || c11_threads_in_use ())
-
-# else
-
-# define thread_in_use() 1
-
-# endif
-
-/* -------------------------- gl_lock_t datatype -------------------------- */
-
-typedef mutex_t gl_lock_t;
-# define gl_lock_define(STORAGECLASS, NAME) \
- STORAGECLASS mutex_t NAME;
-# define gl_lock_define_initialized(STORAGECLASS, NAME) \
- STORAGECLASS mutex_t NAME = gl_lock_initializer;
-# define gl_lock_initializer \
- DEFAULTMUTEX
-# define glthread_lock_init(LOCK) \
- (thread_in_use () ? mutex_init (LOCK, USYNC_THREAD, NULL) : 0)
-# define glthread_lock_lock(LOCK) \
- (thread_in_use () ? mutex_lock (LOCK) : 0)
-# define glthread_lock_unlock(LOCK) \
- (thread_in_use () ? mutex_unlock (LOCK) : 0)
-# define glthread_lock_destroy(LOCK) \
- (thread_in_use () ? mutex_destroy (LOCK) : 0)
-
-/* ------------------------- gl_rwlock_t datatype ------------------------- */
-
-typedef rwlock_t gl_rwlock_t;
-# define gl_rwlock_define(STORAGECLASS, NAME) \
- STORAGECLASS rwlock_t NAME;
-# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
- STORAGECLASS rwlock_t NAME = gl_rwlock_initializer;
-# define gl_rwlock_initializer \
- DEFAULTRWLOCK
-# define glthread_rwlock_init(LOCK) \
- (thread_in_use () ? rwlock_init (LOCK, USYNC_THREAD, NULL) : 0)
-# define glthread_rwlock_rdlock(LOCK) \
- (thread_in_use () ? rw_rdlock (LOCK) : 0)
-# define glthread_rwlock_wrlock(LOCK) \
- (thread_in_use () ? rw_wrlock (LOCK) : 0)
-# define glthread_rwlock_unlock(LOCK) \
- (thread_in_use () ? rw_unlock (LOCK) : 0)
-# define glthread_rwlock_destroy(LOCK) \
- (thread_in_use () ? rwlock_destroy (LOCK) : 0)
-
-/* --------------------- gl_recursive_lock_t datatype --------------------- */
-
-/* Old Solaris threads did not have recursive locks.
- We have to implement them ourselves. */
-
-typedef struct
- {
- mutex_t mutex;
- thread_t owner;
- unsigned long depth;
- }
- gl_recursive_lock_t;
-# define gl_recursive_lock_define(STORAGECLASS, NAME) \
- STORAGECLASS gl_recursive_lock_t NAME;
-# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
- STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer;
-# define gl_recursive_lock_initializer \
- { DEFAULTMUTEX, (thread_t) 0, 0 }
-# define glthread_recursive_lock_init(LOCK) \
- (thread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0)
-# define glthread_recursive_lock_lock(LOCK) \
- (thread_in_use () ? glthread_recursive_lock_lock_multithreaded (LOCK) : 0)
-# define glthread_recursive_lock_unlock(LOCK) \
- (thread_in_use () ? glthread_recursive_lock_unlock_multithreaded (LOCK) : 0)
-# define glthread_recursive_lock_destroy(LOCK) \
- (thread_in_use () ? glthread_recursive_lock_destroy_multithreaded (LOCK) : 0)
-extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock);
-extern int glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock);
-extern int glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock);
-extern int glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock);
-
-/* -------------------------- gl_once_t datatype -------------------------- */
-
-typedef struct
- {
- volatile int inited;
- mutex_t mutex;
- }
- gl_once_t;
-# define gl_once_define(STORAGECLASS, NAME) \
- STORAGECLASS gl_once_t NAME = { 0, DEFAULTMUTEX };
-# define glthread_once(ONCE_CONTROL, INITFUNCTION) \
- (thread_in_use () \
- ? glthread_once_multithreaded (ONCE_CONTROL, INITFUNCTION) \
- : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0))
-extern int glthread_once_multithreaded (gl_once_t *once_control, void (*initfunction) (void));
-extern int glthread_once_singlethreaded (gl_once_t *once_control);
-
-# ifdef __cplusplus
-}
-# endif
-
-#endif
-
-/* ========================================================================= */
-
#if USE_WINDOWS_THREADS
# define WIN32_LEAN_AND_MEAN /* avoid including junk */
# include <windows.h>
-# include "windows-spinlock.h"
# include "windows-mutex.h"
+# include "windows-rwlock.h"
# include "windows-recmutex.h"
# include "windows-once.h"
/* ------------------------- gl_rwlock_t datatype ------------------------- */
-/* It is impossible to implement read-write locks using plain locks, without
- introducing an extra thread dedicated to managing read-write locks.
- Therefore here we need to use the low-level Event type. */
-
-typedef struct
- {
- HANDLE *array; /* array of waiting threads, each represented by an event */
- unsigned int count; /* number of waiting threads */
- unsigned int alloc; /* length of allocated array */
- unsigned int offset; /* index of first waiting thread in array */
- }
- gl_carray_waitqueue_t;
-typedef struct
- {
- glwthread_spinlock_t guard; /* protects the initialization */
- CRITICAL_SECTION lock; /* protects the remaining fields */
- gl_carray_waitqueue_t waiting_readers; /* waiting readers */
- gl_carray_waitqueue_t waiting_writers; /* waiting writers */
- int runcount; /* number of readers running, or -1 when a writer runs */
- }
- gl_rwlock_t;
+typedef glwthread_rwlock_t gl_rwlock_t;
# define gl_rwlock_define(STORAGECLASS, NAME) \
STORAGECLASS gl_rwlock_t NAME;
# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer;
# define gl_rwlock_initializer \
- { GLWTHREAD_SPINLOCK_INIT }
+ GLWTHREAD_RWLOCK_INIT
# define glthread_rwlock_init(LOCK) \
- (glthread_rwlock_init_func (LOCK), 0)
+ (glwthread_rwlock_init (LOCK), 0)
# define glthread_rwlock_rdlock(LOCK) \
- glthread_rwlock_rdlock_func (LOCK)
+ glwthread_rwlock_rdlock (LOCK)
# define glthread_rwlock_wrlock(LOCK) \
- glthread_rwlock_wrlock_func (LOCK)
+ glwthread_rwlock_wrlock (LOCK)
# define glthread_rwlock_unlock(LOCK) \
- glthread_rwlock_unlock_func (LOCK)
+ glwthread_rwlock_unlock (LOCK)
# define glthread_rwlock_destroy(LOCK) \
- glthread_rwlock_destroy_func (LOCK)
-extern void glthread_rwlock_init_func (gl_rwlock_t *lock);
-extern int glthread_rwlock_rdlock_func (gl_rwlock_t *lock);
-extern int glthread_rwlock_wrlock_func (gl_rwlock_t *lock);
-extern int glthread_rwlock_unlock_func (gl_rwlock_t *lock);
-extern int glthread_rwlock_destroy_func (gl_rwlock_t *lock);
+ glwthread_rwlock_destroy (LOCK)
/* --------------------- gl_recursive_lock_t datatype --------------------- */
/* ========================================================================= */
-#if !(USE_POSIX_THREADS || USE_PTH_THREADS || USE_SOLARIS_THREADS || USE_WINDOWS_THREADS)
+#if !(USE_POSIX_THREADS || USE_WINDOWS_THREADS)
/* Provide dummy implementation if threads are not supported. */
# define __has_builtin(x) 0
#endif
-/* Assume that R always holds. This lets the compiler optimize
- accordingly. R should not have side-effects; it may or may not be
- evaluated. Behavior is undefined if R is false. */
+/* Assume that R always holds. Behavior is undefined if R is false,
+ fails to evaluate, or has side effects. Although assuming R can
+ help a compiler generate better code or diagnostics, performance
+ can suffer if R uses hard-to-optimize features such as function
+ calls not inlined by the compiler. */
#if (__has_builtin (__builtin_unreachable) \
|| 4 < __GNUC__ + (5 <= __GNUC_MINOR__))
-/* Spinlocks (native Windows implementation).
+/* Init guards, somewhat like spinlocks (native Windows implementation).
Copyright (C) 2005-2019 Free Software Foundation, Inc.
This program is free software: you can redistribute it and/or modify
/* Written by Bruno Haible <bruno@clisp.org>, 2005.
Based on GCC's gthr-win32.h. */
-#ifndef _WINDOWS_SPINLOCK_H
-#define _WINDOWS_SPINLOCK_H
+#ifndef _WINDOWS_INITGUARD_H
+#define _WINDOWS_INITGUARD_H
#define WIN32_LEAN_AND_MEAN /* avoid including junk */
#include <windows.h>
volatile int done;
volatile LONG started;
}
- glwthread_spinlock_t;
+ glwthread_initguard_t;
-#define GLWTHREAD_SPINLOCK_INIT { 0, -1 }
+#define GLWTHREAD_INITGUARD_INIT { 0, -1 }
-#endif /* _WINDOWS_SPINLOCK_H */
+#endif /* _WINDOWS_INITGUARD_H */
#define WIN32_LEAN_AND_MEAN /* avoid including junk */
#include <windows.h>
-#include "windows-spinlock.h"
+#include "windows-initguard.h"
typedef struct
{
- glwthread_spinlock_t guard; /* protects the initialization */
+ glwthread_initguard_t guard; /* protects the initialization */
CRITICAL_SECTION lock;
}
glwthread_mutex_t;
-#define GLWTHREAD_MUTEX_INIT { GLWTHREAD_SPINLOCK_INIT }
+#define GLWTHREAD_MUTEX_INIT { GLWTHREAD_INITGUARD_INIT }
#ifdef __cplusplus
extern "C" {
#define WIN32_LEAN_AND_MEAN /* avoid including junk */
#include <windows.h>
-#include "windows-spinlock.h"
+#include "windows-initguard.h"
/* The native Windows documentation says that CRITICAL_SECTION already
implements a recursive lock. But we need not rely on it: It's easy to
typedef struct
{
- glwthread_spinlock_t guard; /* protects the initialization */
+ glwthread_initguard_t guard; /* protects the initialization */
DWORD owner;
unsigned long depth;
CRITICAL_SECTION lock;
}
glwthread_recmutex_t;
-#define GLWTHREAD_RECMUTEX_INIT { GLWTHREAD_SPINLOCK_INIT, 0, 0 }
+#define GLWTHREAD_RECMUTEX_INIT { GLWTHREAD_INITGUARD_INIT, 0, 0 }
#ifdef __cplusplus
extern "C" {
--- /dev/null
+/* Read-write locks (native Windows implementation).
+ Copyright (C) 2005-2019 Free Software Foundation, Inc.
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Lesser General Public License as published by
+ the Free Software Foundation; either version 2.1 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>. */
+
+/* Written by Bruno Haible <bruno@clisp.org>, 2005.
+ Based on GCC's gthr-win32.h. */
+
+#include <config.h>
+
+/* Specification. */
+#include "windows-rwlock.h"
+
+#include <errno.h>
+#include <stdlib.h>
+
+/* In this file, the waitqueues are implemented as circular arrays. */
+#define glwthread_waitqueue_t glwthread_carray_waitqueue_t
+
+static void
+glwthread_waitqueue_init (glwthread_waitqueue_t *wq)
+{
+ wq->array = NULL;
+ wq->count = 0;
+ wq->alloc = 0;
+ wq->offset = 0;
+}
+
+/* Enqueues the current thread, represented by an event, in a wait queue.
+ Returns INVALID_HANDLE_VALUE if an allocation failure occurs. */
+static HANDLE
+glwthread_waitqueue_add (glwthread_waitqueue_t *wq)
+{
+ HANDLE event;
+ unsigned int index;
+
+ if (wq->count == wq->alloc)
+ {
+ unsigned int new_alloc = 2 * wq->alloc + 1;
+ HANDLE *new_array =
+ (HANDLE *) realloc (wq->array, new_alloc * sizeof (HANDLE));
+ if (new_array == NULL)
+ /* No more memory. */
+ return INVALID_HANDLE_VALUE;
+ /* Now is a good opportunity to rotate the array so that its contents
+ starts at offset 0. */
+ if (wq->offset > 0)
+ {
+ unsigned int old_count = wq->count;
+ unsigned int old_alloc = wq->alloc;
+ unsigned int old_offset = wq->offset;
+ unsigned int i;
+ if (old_offset + old_count > old_alloc)
+ {
+ unsigned int limit = old_offset + old_count - old_alloc;
+ for (i = 0; i < limit; i++)
+ new_array[old_alloc + i] = new_array[i];
+ }
+ for (i = 0; i < old_count; i++)
+ new_array[i] = new_array[old_offset + i];
+ wq->offset = 0;
+ }
+ wq->array = new_array;
+ wq->alloc = new_alloc;
+ }
+ /* Whether the created event is a manual-reset one or an auto-reset one,
+ does not matter, since we will wait on it only once. */
+ event = CreateEvent (NULL, TRUE, FALSE, NULL);
+ if (event == INVALID_HANDLE_VALUE)
+ /* No way to allocate an event. */
+ return INVALID_HANDLE_VALUE;
+ index = wq->offset + wq->count;
+ if (index >= wq->alloc)
+ index -= wq->alloc;
+ wq->array[index] = event;
+ wq->count++;
+ return event;
+}
+
+/* Notifies the first thread from a wait queue and dequeues it. */
+static void
+glwthread_waitqueue_notify_first (glwthread_waitqueue_t *wq)
+{
+ SetEvent (wq->array[wq->offset + 0]);
+ wq->offset++;
+ wq->count--;
+ if (wq->count == 0 || wq->offset == wq->alloc)
+ wq->offset = 0;
+}
+
+/* Notifies all threads from a wait queue and dequeues them all. */
+static void
+glwthread_waitqueue_notify_all (glwthread_waitqueue_t *wq)
+{
+ unsigned int i;
+
+ for (i = 0; i < wq->count; i++)
+ {
+ unsigned int index = wq->offset + i;
+ if (index >= wq->alloc)
+ index -= wq->alloc;
+ SetEvent (wq->array[index]);
+ }
+ wq->count = 0;
+ wq->offset = 0;
+}
+
+void
+glwthread_rwlock_init (glwthread_rwlock_t *lock)
+{
+ InitializeCriticalSection (&lock->lock);
+ glwthread_waitqueue_init (&lock->waiting_readers);
+ glwthread_waitqueue_init (&lock->waiting_writers);
+ lock->runcount = 0;
+ lock->guard.done = 1;
+}
+
+int
+glwthread_rwlock_rdlock (glwthread_rwlock_t *lock)
+{
+ if (!lock->guard.done)
+ {
+ if (InterlockedIncrement (&lock->guard.started) == 0)
+ /* This thread is the first one to need this lock. Initialize it. */
+ glwthread_rwlock_init (lock);
+ else
+ {
+ /* Don't let lock->guard.started grow and wrap around. */
+ InterlockedDecrement (&lock->guard.started);
+ /* Yield the CPU while waiting for another thread to finish
+ initializing this lock. */
+ while (!lock->guard.done)
+ Sleep (0);
+ }
+ }
+ EnterCriticalSection (&lock->lock);
+ /* Test whether only readers are currently running, and whether the runcount
+ field will not overflow, and whether no writer is waiting. The latter
+ condition is because POSIX recommends that "write locks shall take
+ precedence over read locks", to avoid "writer starvation". */
+ if (!(lock->runcount + 1 > 0 && lock->waiting_writers.count == 0))
+ {
+ /* This thread has to wait for a while. Enqueue it among the
+ waiting_readers. */
+ HANDLE event = glwthread_waitqueue_add (&lock->waiting_readers);
+ if (event != INVALID_HANDLE_VALUE)
+ {
+ DWORD result;
+ LeaveCriticalSection (&lock->lock);
+ /* Wait until another thread signals this event. */
+ result = WaitForSingleObject (event, INFINITE);
+ if (result == WAIT_FAILED || result == WAIT_TIMEOUT)
+ abort ();
+ CloseHandle (event);
+ /* The thread which signalled the event already did the bookkeeping:
+ removed us from the waiting_readers, incremented lock->runcount. */
+ if (!(lock->runcount > 0))
+ abort ();
+ return 0;
+ }
+ else
+ {
+ /* Allocation failure. Weird. */
+ do
+ {
+ LeaveCriticalSection (&lock->lock);
+ Sleep (1);
+ EnterCriticalSection (&lock->lock);
+ }
+ while (!(lock->runcount + 1 > 0));
+ }
+ }
+ lock->runcount++;
+ LeaveCriticalSection (&lock->lock);
+ return 0;
+}
+
+int
+glwthread_rwlock_wrlock (glwthread_rwlock_t *lock)
+{
+ if (!lock->guard.done)
+ {
+ if (InterlockedIncrement (&lock->guard.started) == 0)
+ /* This thread is the first one to need this lock. Initialize it. */
+ glwthread_rwlock_init (lock);
+ else
+ {
+ /* Don't let lock->guard.started grow and wrap around. */
+ InterlockedDecrement (&lock->guard.started);
+ /* Yield the CPU while waiting for another thread to finish
+ initializing this lock. */
+ while (!lock->guard.done)
+ Sleep (0);
+ }
+ }
+ EnterCriticalSection (&lock->lock);
+ /* Test whether no readers or writers are currently running. */
+ if (!(lock->runcount == 0))
+ {
+ /* This thread has to wait for a while. Enqueue it among the
+ waiting_writers. */
+ HANDLE event = glwthread_waitqueue_add (&lock->waiting_writers);
+ if (event != INVALID_HANDLE_VALUE)
+ {
+ DWORD result;
+ LeaveCriticalSection (&lock->lock);
+ /* Wait until another thread signals this event. */
+ result = WaitForSingleObject (event, INFINITE);
+ if (result == WAIT_FAILED || result == WAIT_TIMEOUT)
+ abort ();
+ CloseHandle (event);
+ /* The thread which signalled the event already did the bookkeeping:
+ removed us from the waiting_writers, set lock->runcount = -1. */
+ if (!(lock->runcount == -1))
+ abort ();
+ return 0;
+ }
+ else
+ {
+ /* Allocation failure. Weird. */
+ do
+ {
+ LeaveCriticalSection (&lock->lock);
+ Sleep (1);
+ EnterCriticalSection (&lock->lock);
+ }
+ while (!(lock->runcount == 0));
+ }
+ }
+ lock->runcount--; /* runcount becomes -1 */
+ LeaveCriticalSection (&lock->lock);
+ return 0;
+}
+
+int
+glwthread_rwlock_tryrdlock (glwthread_rwlock_t *lock)
+{
+ if (!lock->guard.done)
+ {
+ if (InterlockedIncrement (&lock->guard.started) == 0)
+ /* This thread is the first one to need this lock. Initialize it. */
+ glwthread_rwlock_init (lock);
+ else
+ {
+ /* Don't let lock->guard.started grow and wrap around. */
+ InterlockedDecrement (&lock->guard.started);
+ /* Yield the CPU while waiting for another thread to finish
+ initializing this lock. */
+ while (!lock->guard.done)
+ Sleep (0);
+ }
+ }
+ /* It's OK to wait for this critical section, because it is never taken for a
+ long time. */
+ EnterCriticalSection (&lock->lock);
+ /* Test whether only readers are currently running, and whether the runcount
+ field will not overflow, and whether no writer is waiting. The latter
+ condition is because POSIX recommends that "write locks shall take
+ precedence over read locks", to avoid "writer starvation". */
+ if (!(lock->runcount + 1 > 0 && lock->waiting_writers.count == 0))
+ {
+ /* This thread would have to wait for a while. Return instead. */
+ LeaveCriticalSection (&lock->lock);
+ return EBUSY;
+ }
+ lock->runcount++;
+ LeaveCriticalSection (&lock->lock);
+ return 0;
+}
+
+int
+glwthread_rwlock_trywrlock (glwthread_rwlock_t *lock)
+{
+ if (!lock->guard.done)
+ {
+ if (InterlockedIncrement (&lock->guard.started) == 0)
+ /* This thread is the first one to need this lock. Initialize it. */
+ glwthread_rwlock_init (lock);
+ else
+ {
+ /* Don't let lock->guard.started grow and wrap around. */
+ InterlockedDecrement (&lock->guard.started);
+ /* Yield the CPU while waiting for another thread to finish
+ initializing this lock. */
+ while (!lock->guard.done)
+ Sleep (0);
+ }
+ }
+ /* It's OK to wait for this critical section, because it is never taken for a
+ long time. */
+ EnterCriticalSection (&lock->lock);
+ /* Test whether no readers or writers are currently running. */
+ if (!(lock->runcount == 0))
+ {
+ /* This thread would have to wait for a while. Return instead. */
+ LeaveCriticalSection (&lock->lock);
+ return EBUSY;
+ }
+ lock->runcount--; /* runcount becomes -1 */
+ LeaveCriticalSection (&lock->lock);
+ return 0;
+}
+
+int
+glwthread_rwlock_unlock (glwthread_rwlock_t *lock)
+{
+ if (!lock->guard.done)
+ return EINVAL;
+ EnterCriticalSection (&lock->lock);
+ if (lock->runcount < 0)
+ {
+ /* Drop a writer lock. */
+ if (!(lock->runcount == -1))
+ abort ();
+ lock->runcount = 0;
+ }
+ else
+ {
+ /* Drop a reader lock. */
+ if (!(lock->runcount > 0))
+ {
+ LeaveCriticalSection (&lock->lock);
+ return EPERM;
+ }
+ lock->runcount--;
+ }
+ if (lock->runcount == 0)
+ {
+ /* POSIX recommends that "write locks shall take precedence over read
+ locks", to avoid "writer starvation". */
+ if (lock->waiting_writers.count > 0)
+ {
+ /* Wake up one of the waiting writers. */
+ lock->runcount--;
+ glwthread_waitqueue_notify_first (&lock->waiting_writers);
+ }
+ else
+ {
+ /* Wake up all waiting readers. */
+ lock->runcount += lock->waiting_readers.count;
+ glwthread_waitqueue_notify_all (&lock->waiting_readers);
+ }
+ }
+ LeaveCriticalSection (&lock->lock);
+ return 0;
+}
+
+int
+glwthread_rwlock_destroy (glwthread_rwlock_t *lock)
+{
+ if (!lock->guard.done)
+ return EINVAL;
+ if (lock->runcount != 0)
+ return EBUSY;
+ DeleteCriticalSection (&lock->lock);
+ if (lock->waiting_readers.array != NULL)
+ free (lock->waiting_readers.array);
+ if (lock->waiting_writers.array != NULL)
+ free (lock->waiting_writers.array);
+ lock->guard.done = 0;
+ return 0;
+}
--- /dev/null
+/* Read-write locks (native Windows implementation).
+ Copyright (C) 2005-2019 Free Software Foundation, Inc.
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Lesser General Public License as published by
+ the Free Software Foundation; either version 2.1 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>. */
+
+/* Written by Bruno Haible <bruno@clisp.org>, 2005.
+ Based on GCC's gthr-win32.h. */
+
+#ifndef _WINDOWS_RWLOCK_H
+#define _WINDOWS_RWLOCK_H
+
+#define WIN32_LEAN_AND_MEAN /* avoid including junk */
+#include <windows.h>
+
+#include "windows-initguard.h"
+
+/* It is impossible to implement read-write locks using plain locks, without
+ introducing an extra thread dedicated to managing read-write locks.
+ Therefore here we need to use the low-level Event type. */
+
+typedef struct
+ {
+ HANDLE *array; /* array of waiting threads, each represented by an event */
+ unsigned int count; /* number of waiting threads */
+ unsigned int alloc; /* length of allocated array */
+ unsigned int offset; /* index of first waiting thread in array */
+ }
+ glwthread_carray_waitqueue_t;
+typedef struct
+ {
+ glwthread_initguard_t guard; /* protects the initialization */
+ CRITICAL_SECTION lock; /* protects the remaining fields */
+ glwthread_carray_waitqueue_t waiting_readers; /* waiting readers */
+ glwthread_carray_waitqueue_t waiting_writers; /* waiting writers */
+ int runcount; /* number of readers running, or -1 when a writer runs */
+ }
+ glwthread_rwlock_t;
+
+#define GLWTHREAD_RWLOCK_INIT { GLWTHREAD_INITGUARD_INIT }
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+extern void glwthread_rwlock_init (glwthread_rwlock_t *lock);
+extern int glwthread_rwlock_rdlock (glwthread_rwlock_t *lock);
+extern int glwthread_rwlock_wrlock (glwthread_rwlock_t *lock);
+extern int glwthread_rwlock_tryrdlock (glwthread_rwlock_t *lock);
+extern int glwthread_rwlock_trywrlock (glwthread_rwlock_t *lock);
+extern int glwthread_rwlock_unlock (glwthread_rwlock_t *lock);
+extern int glwthread_rwlock_destroy (glwthread_rwlock_t *lock);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _WINDOWS_RWLOCK_H */
/* #define DEBUG_THREADS */
+#ifdef LIBXML_THREAD_ENABLED
#ifdef HAVE_PTHREAD_H
#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__ >= 303) && \
#endif /* __GNUC__, __GLIBC__, __linux__ */
#endif /* HAVE_PTHREAD_H */
+#endif /* LIBXML_THREAD_ENABLED */
/*
* TODO: this module still uses malloc/free and not xmlMalloc/xmlFree
* xmlMutex are a simple mutual exception locks
*/
struct _xmlMutex {
+#ifdef LIBXML_THREAD_ENABLED
#ifdef HAVE_PTHREAD_H
pthread_mutex_t lock;
#elif defined HAVE_WIN32_THREADS
#else
int empty;
#endif
+#else
+ int empty;
+#endif
};
/*
* xmlRMutex are reentrant mutual exception locks
*/
struct _xmlRMutex {
+#ifdef LIBXML_THREAD_ENABLED
#ifdef HAVE_PTHREAD_H
pthread_mutex_t lock;
unsigned int held;
#else
int empty;
#endif
+#else
+ int empty;
+#endif
};
/*
* - globalkey used for per-thread data
*/
+#ifdef LIBXML_THREAD_ENABLED
#ifdef HAVE_PTHREAD_H
static pthread_key_t globalkey;
static pthread_t mainthread;
static int32 global_init_lock = -1;
static vint32 global_init_count = 0;
#endif
+#endif
static xmlRMutexPtr xmlLibraryLock = NULL;
if ((tok = malloc(sizeof(xmlMutex))) == NULL)
return (NULL);
+#ifdef LIBXML_THREAD_ENABLED
#ifdef HAVE_PTHREAD_H
if (libxml_is_threaded != 0)
pthread_mutex_init(&tok->lock, NULL);
return NULL;
}
tok->tid = -1;
+#endif
#endif
return (tok);
}
if (tok == NULL)
return;
+#ifdef LIBXML_THREAD_ENABLED
#ifdef HAVE_PTHREAD_H
if (libxml_is_threaded != 0)
pthread_mutex_destroy(&tok->lock);
CloseHandle(tok->mutex);
#elif defined HAVE_BEOS_THREADS
delete_sem(tok->sem);
+#endif
#endif
free(tok);
}
{
if (tok == NULL)
return;
+#ifdef LIBXML_THREAD_ENABLED
#ifdef HAVE_PTHREAD_H
if (libxml_is_threaded != 0)
pthread_mutex_lock(&tok->lock);
}
tok->tid = find_thread(NULL);
#endif
-
+#endif
}
/**
{
if (tok == NULL)
return;
+#ifdef LIBXML_THREAD_ENABLED
#ifdef HAVE_PTHREAD_H
if (libxml_is_threaded != 0)
pthread_mutex_unlock(&tok->lock);
release_sem(tok->sem);
}
#endif
+#endif
}
/**
if ((tok = malloc(sizeof(xmlRMutex))) == NULL)
return (NULL);
+#ifdef LIBXML_THREAD_ENABLED
#ifdef HAVE_PTHREAD_H
if (libxml_is_threaded != 0) {
pthread_mutex_init(&tok->lock, NULL);
return NULL;
}
tok->count = 0;
+#endif
#endif
return (tok);
}
{
if (tok == NULL)
return;
+#ifdef LIBXML_THREAD_ENABLED
#ifdef HAVE_PTHREAD_H
if (libxml_is_threaded != 0) {
pthread_mutex_destroy(&tok->lock);
DeleteCriticalSection(&tok->cs);
#elif defined HAVE_BEOS_THREADS
xmlFreeMutex(tok->lock);
+#endif
#endif
free(tok);
}
{
if (tok == NULL)
return;
+#ifdef LIBXML_THREAD_ENABLED
#ifdef HAVE_PTHREAD_H
if (libxml_is_threaded == 0)
return;
tok->count = 1;
}
#endif
+#endif
}
/**
{
if (tok == NULL)
return;
+#ifdef LIBXML_THREAD_ENABLED
#ifdef HAVE_PTHREAD_H
if (libxml_is_threaded == 0)
return;
return;
}
#endif
+#endif
}
/**
__xmlGlobalInitMutexLock(void)
{
/* Make sure the global init lock is initialized and then lock it. */
+#ifdef LIBXML_THREAD_ENABLED
#ifdef HAVE_PTHREAD_H
/* The mutex is statically initialized, so we just lock it. */
#ifdef XML_PTHREAD_WEAK
#endif
}
#endif
+#endif
}
void
__xmlGlobalInitMutexUnlock(void)
{
+#ifdef LIBXML_THREAD_ENABLED
#ifdef HAVE_PTHREAD_H
#ifdef XML_PTHREAD_WEAK
if (pthread_mutex_unlock == NULL)
#elif defined HAVE_BEOS_THREADS
release_sem(global_init_lock);
#endif
+#endif
}
/**
void
__xmlGlobalInitMutexDestroy(void)
{
+#ifdef LIBXML_THREAD_ENABLED
#ifdef HAVE_PTHREAD_H
#elif defined HAVE_WIN32_THREADS
if (global_init_lock != NULL) {
global_init_lock = NULL;
}
#endif
+#endif
}
/************************************************************************
}
#endif /* LIBXML_THREAD_ENABLED */
+#ifdef LIBXML_THREAD_ENABLED
+
#ifdef HAVE_PTHREAD_H
#elif defined HAVE_WIN32_THREADS
#if !defined(HAVE_COMPILER_TLS)
}
#endif
+#endif /* LIBXML_THREAD_ENABLED */
+
/**
* xmlGetGlobalState:
*
xmlGlobalStatePtr
xmlGetGlobalState(void)
{
+#ifdef LIBXML_THREAD_ENABLED
#ifdef HAVE_PTHREAD_H
xmlGlobalState *globalval;
#else
return (NULL);
#endif
+#else
+ return (NULL);
+#endif
}
/************************************************************************
int
xmlGetThreadId(void)
{
+#ifdef LIBXML_THREAD_ENABLED
#ifdef HAVE_PTHREAD_H
pthread_t id;
int ret;
#else
return ((int) 0);
#endif
+#else
+ return ((int) 0);
+#endif
}
/**
int
xmlIsMainThread(void)
{
+#ifdef LIBXML_THREAD_ENABLED
#ifdef HAVE_PTHREAD_H
if (libxml_is_threaded == -1)
xmlInitThreads();
#else
return (1);
#endif
+#else
+ return (1);
+#endif
}
/**
void
xmlInitThreads(void)
{
+#ifdef LIBXML_THREAD_ENABLED
#ifdef HAVE_PTHREAD_H
#ifdef XML_PTHREAD_WEAK
if (libxml_is_threaded == -1) {
#elif defined(HAVE_WIN32_THREADS) && !defined(HAVE_COMPILER_TLS) && (!defined(LIBXML_STATIC) || defined(LIBXML_STATIC_FOR_DLL))
InitializeCriticalSection(&cleanup_helpers_cs);
#endif
+#endif
}
/**
#ifdef DEBUG_THREADS
xmlGenericError(xmlGenericErrorContext, "xmlCleanupThreads()\n");
#endif
+#ifdef LIBXML_THREAD_ENABLED
#ifdef HAVE_PTHREAD_H
if (libxml_is_threaded != 0)
pthread_key_delete(globalkey);
}
DeleteCriticalSection(&cleanup_helpers_cs);
#endif
+#endif
}
#ifdef LIBXML_THREAD_ENABLED